Xblank, Xblank, Xalpha_copyr, Xfake_acid_1
};
-static int get_em_element(unsigned short em_element_raw, int file_version)
-{
- int em_element = map_emc[em_element_raw];
-
- if (file_version < FILE_VERSION_EM_V5)
- {
- /* versions below V5 had no grass, but only sand/dirt */
- if (em_element == Xgrass)
- em_element = Xdirt;
- }
-
- return em_element;
-}
-
void convert_em_level(unsigned char *src, int file_version)
{
static int eater_offset[8] =
};
int i, x, y, temp;
+ /* common to all emc caves */
+
lev.time_seconds = GET_BE16(src[2110]);
if (lev.time_seconds > 9999)
lev.time_seconds = 9999;
lev.required_initial = src[2095];
- for (i = 0; i < 2; i++)
- {
- temp = GET_BE16(src[2096 + i * 2]);
- ply[i].x_initial = (temp & 63);
- ply[i].y_initial = (temp >> 6 & 31);
- }
-
- temp = GET_BE16(src[2100]) * 28;
- if (temp > 9999)
- temp = 9999;
- lev.amoeba_time = temp;
-
- lev.android_move_time = GET_BE16(src[2164]);
- lev.android_clone_time = GET_BE16(src[2166]);
-
- lev.ball_random = src[2162] & 1 ? 1 : 0;
- lev.ball_state_initial = src[2162] & 128 ? 1 : 0;
- lev.ball_time = GET_BE16(src[2160]);
+ /* scores */
lev.emerald_score = src[2084];
lev.diamond_score = src[2085];
lev.magnify_score = src[2152];
lev.slurp_score = src[2153];
+ /* times */
+
+ lev.android_move_time = GET_BE16(src[2164]);
+ lev.android_clone_time = GET_BE16(src[2166]);
+ lev.ball_time = GET_BE16(src[2160]);
+
lev.lenses_time = GET_BE16(src[2154]);
lev.magnify_time = GET_BE16(src[2156]);
lev.wheel_time = GET_BE16(src[2104]);
+ temp = GET_BE16(src[2100]) * 28;
+ if (temp > 9999)
+ temp = 9999;
+ lev.amoeba_time = temp;
+
+ lev.wonderwall_time_initial = GET_BE16(src[2102]);
+
lev.wind_cnt_initial = src[2149] & 15 ? lev.wind_time : 0;
temp = src[2149];
lev.wind_direction_initial = (temp & 8 ? 0 :
temp & 1 ? 1 :
temp & 2 ? 2 :
temp & 4 ? 3 : 0);
+ /* global flags */
- lev.wonderwall_time_initial = GET_BE16(src[2102]);
-
- for (i = 0; i < 8; i++)
- for (x = 0; x < 9; x++)
- lev.eater_array[i][x] =
- get_em_element(src[eater_offset[i] + x], file_version);
+ lev.ball_random = src[2162] & 1 ? 1 : 0;
+ lev.ball_state_initial = src[2162] & 128 ? 1 : 0;
- temp = get_em_element(src[2159], file_version);
- for (y = 0; y < 8; y++)
+ for (temp = 1; temp < 2047; temp++)
{
- if (src[2162] & 1)
- {
- for (x = 0; x < 8; x++)
- lev.ball_array[y][x] = temp;
- }
- else
+ switch (src[temp])
{
- lev.ball_array[y][1] = (src[2163] & 1) ? temp : Xblank; /* north */
- lev.ball_array[y][6] = (src[2163] & 2) ? temp : Xblank; /* south */
- lev.ball_array[y][3] = (src[2163] & 4) ? temp : Xblank; /* west */
- lev.ball_array[y][4] = (src[2163] & 8) ? temp : Xblank; /* east */
- lev.ball_array[y][7] = (src[2163] & 16) ? temp : Xblank; /* southeast */
- lev.ball_array[y][5] = (src[2163] & 32) ? temp : Xblank; /* southwest */
- lev.ball_array[y][2] = (src[2163] & 64) ? temp : Xblank; /* northeast */
- lev.ball_array[y][0] = (src[2163] & 128)? temp : Xblank; /* northwest */
+ case 36: /* wonderwall */
+ lev.wonderwall_state_initial = 1;
+ lev.wonderwall_time_initial = 9999;
+ break;
+
+ case 40: /* wheel */
+ lev.wheel_x_initial = temp & 63;
+ lev.wheel_y_initial = temp >> 6;
+ lev.wheel_cnt_initial = lev.wheel_time;
+ break;
+
+ case 163: /* fake blank */
+ lev.lenses_cnt_initial = 9999;
+ break;
+
+ case 164: /* fake grass */
+ lev.magnify_cnt_initial = 9999;
+ break;
}
}
+ /* android */
+
temp = GET_BE16(src[2168]);
lev.android_emerald = (temp & 1) != 0;
lev.android_amoeba = (temp & 2048) != 0;
lev.android_dynamite = (temp & 4096) != 0;
- for (temp = 1; temp < 2047; temp++)
+ /* eaters */
+
+ for (i = 0; i < 8; i++)
+ for (x = 0; x < 9; x++)
+ lev.eater_array[i][x] = map_emc[src[eater_offset[i] + x]];
+
+ /* ball */
+
+ temp = map_emc[src[2159]];
+
+ for (y = 0; y < 8; y++)
{
- switch (src[temp])
+ if (src[2162] & 1)
{
- case 36: /* wonderwall */
- lev.wonderwall_state_initial = 1;
- lev.wonderwall_time_initial = 9999;
- break;
+ for (x = 0; x < 8; x++)
+ lev.ball_array[y][x] = temp;
+ }
+ else
+ {
+ lev.ball_array[y][1] = (src[2163] & 1) ? temp : Xblank; /* north */
+ lev.ball_array[y][6] = (src[2163] & 2) ? temp : Xblank; /* south */
+ lev.ball_array[y][3] = (src[2163] & 4) ? temp : Xblank; /* west */
+ lev.ball_array[y][4] = (src[2163] & 8) ? temp : Xblank; /* east */
+ lev.ball_array[y][7] = (src[2163] & 16) ? temp : Xblank; /* southeast */
+ lev.ball_array[y][5] = (src[2163] & 32) ? temp : Xblank; /* southwest */
+ lev.ball_array[y][2] = (src[2163] & 64) ? temp : Xblank; /* northeast */
+ lev.ball_array[y][0] = (src[2163] & 128)? temp : Xblank; /* northwest */
+ }
+ }
- case 40: /* wheel */
- lev.wheel_x_initial = temp & 63;
- lev.wheel_y_initial = temp >> 6;
- lev.wheel_cnt_initial = lev.wheel_time;
- break;
+ /* players */
- case 163: /* fake blank */
- lev.lenses_cnt_initial = 9999;
- break;
+ for (i = 0; i < 2; i++)
+ {
+ temp = GET_BE16(src[2096 + i * 2]);
- case 164: /* fake grass */
- lev.magnify_cnt_initial = 9999;
- break;
- }
+ ply[i].x_initial = (temp & 63);
+ ply[i].y_initial = (temp >> 6 & 31);
}
+ /* cave */
+
/* first fill the complete playfield with the default border element */
for (y = 0; y < CAVE_HEIGHT; y++)
for (x = 0; x < CAVE_WIDTH; x++)
temp = 0;
for (y = 0; y < lev.height; y++)
for (x = 0; x < lev.width; x++)
- native_em_level.cave[x][y] =
- get_em_element(src[temp++], file_version);
+ native_em_level.cave[x][y] = map_emc[src[temp++]];
/* at last, set the two players at their positions in the playfield */
/* (native EM[C] levels always have exactly two players in a level) */
* wrong bug(24 instead of 20) and tank(12 instead of 8).
*/
+/* changes for game engine integration in Rocks'n'Diamonds:
+ *
+ * cave versions below V5 had no grass, but only sand/dirt
+ * - object code 130 (V6 grass) is changed to 189 (V6 dirt)
+ * - object codes are changed in both cave and eater arrays
+ * - only graphical change, as both objects behave the same
+ */
+
static const unsigned char map_v6[256] =
{
/* filter for v6 */
153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
153,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
- 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
+ 128,129,189,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
144,145,146,147, 148,149,150,151, 152,68,154,155, 156,157,158,160,
160,160,160,160, 160,160,160,160, 160,160,160,160, 160,160,160,175,
153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,68,153,
{
/* filter for v4 eater */
- 128,18,2,0, 4,8,16,20, 28,37,41,45, 130,129,131,132,
+ 128,18,2,0, 4,8,16,20, 28,37,41,45, 189,129,131,132,
133,134,135,136, 146,147,175,65, 66,64,2,18, 128,128,128,128
};