temp = src[0x878] << 8 | src[0x879];
- if (temp & 1)
- {
- lev.android_array[Xemerald] = Xemerald;
- lev.android_array[Xemerald_pause] = Xemerald;
- lev.android_array[Xemerald_fall] = Xemerald;
- lev.android_array[Yemerald_sB] = Xemerald;
- lev.android_array[Yemerald_eB] = Xemerald;
- lev.android_array[Yemerald_wB] = Xemerald;
- }
-
- if (temp & 2)
- {
- lev.android_array[Xdiamond] = Xdiamond;
- lev.android_array[Xdiamond_pause] = Xdiamond;
- lev.android_array[Xdiamond_fall] = Xdiamond;
- lev.android_array[Ydiamond_sB] = Xdiamond;
- lev.android_array[Ydiamond_eB] = Xdiamond;
- lev.android_array[Ydiamond_wB] = Xdiamond;
- }
-
- if (temp & 4)
- {
- lev.android_array[Xstone] = Xstone;
- lev.android_array[Xstone_pause] = Xstone;
- lev.android_array[Xstone_fall] = Xstone;
- lev.android_array[Ystone_sB] = Xstone;
- lev.android_array[Ystone_eB] = Xstone;
- lev.android_array[Ystone_wB] = Xstone;
- }
-
- if (temp & 8)
- {
- lev.android_array[Xbomb] = Xbomb;
- lev.android_array[Xbomb_pause] = Xbomb;
- lev.android_array[Xbomb_fall] = Xbomb;
- lev.android_array[Ybomb_sB] = Xbomb;
- lev.android_array[Ybomb_eB] = Xbomb;
- lev.android_array[Ybomb_wB] = Xbomb;
- }
-
- if (temp & 16)
- {
- lev.android_array[Xnut] = Xnut;
- lev.android_array[Xnut_pause] = Xnut;
- lev.android_array[Xnut_fall] = Xnut;
- lev.android_array[Ynut_sB] = Xnut;
- lev.android_array[Ynut_eB] = Xnut;
- lev.android_array[Ynut_wB] = Xnut;
- }
-
- if (temp & 32)
- {
- lev.android_array[Xtank_1_n] = Xtank_1_n;
- lev.android_array[Xtank_2_n] = Xtank_1_n;
- lev.android_array[Ytank_nB] = Xtank_1_n;
- lev.android_array[Ytank_n_e] = Xtank_1_n;
- lev.android_array[Ytank_n_w] = Xtank_1_n;
-
- lev.android_array[Xtank_1_e] = Xtank_1_e;
- lev.android_array[Xtank_2_e] = Xtank_1_e;
- lev.android_array[Ytank_eB] = Xtank_1_e;
- lev.android_array[Ytank_e_s] = Xtank_1_e;
- lev.android_array[Ytank_e_n] = Xtank_1_e;
-
- lev.android_array[Xtank_1_s] = Xtank_1_s;
- lev.android_array[Xtank_2_s] = Xtank_1_s;
- lev.android_array[Ytank_sB] = Xtank_1_s;
- lev.android_array[Ytank_s_w] = Xtank_1_s;
- lev.android_array[Ytank_s_e] = Xtank_1_s;
-
- lev.android_array[Xtank_1_w] = Xtank_1_w;
- lev.android_array[Xtank_2_w] = Xtank_1_w;
- lev.android_array[Ytank_wB] = Xtank_1_w;
- lev.android_array[Ytank_w_n] = Xtank_1_w;
- lev.android_array[Ytank_w_s] = Xtank_1_w;
- }
-
- if (temp & 64)
- {
- lev.android_array[Xeater_n] = Xeater_n;
- lev.android_array[Yeater_nB] = Xeater_n;
-
- lev.android_array[Xeater_e] = Xeater_e;
- lev.android_array[Yeater_eB] = Xeater_e;
-
- lev.android_array[Xeater_s] = Xeater_s;
- lev.android_array[Yeater_sB] = Xeater_s;
-
- lev.android_array[Xeater_w] = Xeater_w;
- lev.android_array[Yeater_wB] = Xeater_w;
- }
-
- if (temp & 128)
- {
- lev.android_array[Xbug_1_n] = Xbug_2_n;
- lev.android_array[Xbug_2_n] = Xbug_2_n;
- lev.android_array[Ybug_nB] = Xbug_2_n;
- lev.android_array[Ybug_n_e] = Xbug_2_n;
- lev.android_array[Ybug_n_w] = Xbug_2_n;
-
- lev.android_array[Xbug_1_e] = Xbug_2_e;
- lev.android_array[Xbug_2_e] = Xbug_2_e;
- lev.android_array[Ybug_eB] = Xbug_2_e;
- lev.android_array[Ybug_e_s] = Xbug_2_e;
- lev.android_array[Ybug_e_n] = Xbug_2_e;
-
- lev.android_array[Xbug_1_s] = Xbug_2_s;
- lev.android_array[Xbug_2_s] = Xbug_2_s;
- lev.android_array[Ybug_sB] = Xbug_2_s;
- lev.android_array[Ybug_s_w] = Xbug_2_s;
- lev.android_array[Ybug_s_e] = Xbug_2_s;
-
- lev.android_array[Xbug_1_w] = Xbug_2_w;
- lev.android_array[Xbug_2_w] = Xbug_2_w;
- lev.android_array[Ybug_wB] = Xbug_2_w;
- lev.android_array[Ybug_w_n] = Xbug_2_w;
- lev.android_array[Ybug_w_s] = Xbug_2_w;
- }
-
- if (temp & 256)
- {
- lev.android_array[Xalien] = Xalien;
- lev.android_array[Xalien_pause] = Xalien;
- lev.android_array[Yalien_nB] = Xalien;
- lev.android_array[Yalien_eB] = Xalien;
- lev.android_array[Yalien_sB] = Xalien;
- lev.android_array[Yalien_wB] = Xalien;
- }
-
- if (temp & 512)
- {
- lev.android_array[Xspring] = Xspring;
- lev.android_array[Xspring_pause] = Xspring;
- lev.android_array[Xspring_e] = Xspring;
- lev.android_array[Yspring_eB] = Xspring;
- lev.android_array[Yspring_alien_eB] = Xspring;
- lev.android_array[Xspring_w] = Xspring;
- lev.android_array[Yspring_wB] = Xspring;
- lev.android_array[Yspring_alien_wB] = Xspring;
- lev.android_array[Xspring_fall] = Xspring;
- lev.android_array[Yspring_sB] = Xspring;
- }
-
- if (temp & 1024)
- {
- lev.android_array[Yballoon_nB] = Xballoon;
- lev.android_array[Yballoon_eB] = Xballoon;
- lev.android_array[Yballoon_sB] = Xballoon;
- lev.android_array[Yballoon_wB] = Xballoon;
- lev.android_array[Xballoon] = Xballoon;
- }
-
- if (temp & 2048)
- {
- lev.android_array[Xfake_amoeba] = Xdrip;
- lev.android_array[Yfake_amoeba] = Xdrip;
- lev.android_array[Xamoeba_1] = Xdrip;
- lev.android_array[Xamoeba_2] = Xdrip;
- lev.android_array[Xamoeba_3] = Xdrip;
- lev.android_array[Xamoeba_4] = Xdrip;
- lev.android_array[Xamoeba_5] = Xdrip;
- lev.android_array[Xamoeba_6] = Xdrip;
- lev.android_array[Xamoeba_7] = Xdrip;
- lev.android_array[Xamoeba_8] = Xdrip;
- }
-
- if (temp & 4096)
- {
- lev.android_array[Xdynamite] = Xdynamite;
- }
+ lev.android_emerald = (temp & 1) != 0;
+ lev.android_diamond = (temp & 2) != 0;
+ lev.android_stone = (temp & 4) != 0;
+ lev.android_bomb = (temp & 8) != 0;
+ lev.android_nut = (temp & 16) != 0;
+ lev.android_tank = (temp & 32) != 0;
+ lev.android_eater = (temp & 64) != 0;
+ lev.android_bug = (temp & 128) != 0;
+ lev.android_alien = (temp & 256) != 0;
+ lev.android_spring = (temp & 512) != 0;
+ lev.android_balloon = (temp & 1024) != 0;
+ lev.android_amoeba = (temp & 2048) != 0;
+ lev.android_dynamite = (temp & 4096) != 0;
for (temp = 1; temp < 2047; temp++)
{
native_em_level.file_version = file_version;
}
-void prepare_em_level(void)
-{
- int i, x, y;
- int players_left;
- boolean team_mode;
-
- /* reset all runtime variables to their initial values */
-
- game_init_cave_buffers();
-
- lev.left = CAVE_BUFFER_XOFFSET;
- lev.top = CAVE_BUFFER_YOFFSET;
- lev.right = lev.left + lev.width;
- lev.bottom = lev.top + lev.height;
-
- /* add linked cave buffer columns for wrap-around movement */
- for (x = 0; x < lev.left; x++)
- {
- lev.cavecol[x] = lev.cavecol[lev.width + x];
- lev.nextcol[x] = lev.nextcol[lev.width + x];
- lev.drawcol[x] = lev.drawcol[lev.width + x];
- lev.boomcol[x] = lev.boomcol[lev.width + x];
-
- lev.cavecol[lev.right + x] = lev.cavecol[lev.left + x];
- lev.nextcol[lev.right + x] = lev.nextcol[lev.left + x];
- lev.drawcol[lev.right + x] = lev.drawcol[lev.left + x];
- lev.boomcol[lev.right + x] = lev.boomcol[lev.left + x];
- }
-
- for (x = 0; x < lev.width; x++)
- for (y = 0; y < lev.height; y++)
- lev.cave[lev.left + x][lev.top + y] = native_em_level.cave[x][y];
-
- for (x = lev.left; x < lev.right; x++)
- for (y = lev.top; y < lev.bottom; y++)
- lev.next[x][y] = lev.draw[x][y] = lev.cave[x][y];
-
- lev.time_initial = lev.time_seconds;
- lev.time = lev.time_initial;
-
- lev.required = lev.required_initial;
- lev.score = 0;
-
- lev.android_move_cnt = lev.android_move_time;
- lev.android_clone_cnt = lev.android_clone_time;
-
- lev.ball_pos = 0;
- lev.ball_state = lev.ball_state_initial;
- lev.ball_cnt = lev.ball_time;
-
- lev.eater_pos = 0;
- lev.shine_cnt = 0;
-
- lev.lenses_cnt = lev.lenses_cnt_initial;
- lev.magnify_cnt = lev.magnify_cnt_initial;
-
- lev.wheel_cnt = lev.wheel_cnt_initial;
- lev.wheel_x = lev.wheel_x_initial;
- lev.wheel_y = lev.wheel_y_initial;
-
- lev.wind_direction = lev.wind_direction_initial;
- lev.wind_cnt = lev.wind_cnt_initial;
-
- lev.wonderwall_state = lev.wonderwall_state_initial;
- lev.wonderwall_time = lev.wonderwall_time_initial;
-
- lev.killed_out_of_time = FALSE;
-
- /* determine number of players in this level */
- lev.home_initial = 0;
-
- for (i = 0; i < MAX_PLAYERS; i++)
- {
- ply[i].exists = 0;
- ply[i].alive_initial = FALSE;
-
- if (ply[i].x_initial != -1 && ply[i].y_initial != -1)
- {
- ply[i].exists = 1;
-
- lev.home_initial++;
- }
- }
-
- team_mode = getTeamMode_EM();
-
- if (!team_mode)
- lev.home_initial = 1;
-
- lev.home = lev.home_initial;
- players_left = lev.home_initial;
-
- for (i = 0; i < MAX_PLAYERS; i++)
- {
- if (ply[i].exists)
- {
- if (players_left)
- {
- ply[i].alive_initial = TRUE;
- players_left--;
- }
- else
- {
- int x = ply[i].x_initial;
- int y = ply[i].y_initial;
-
- native_em_level.cave[x][y] = Xblank;
-
- lev.cave[lev.left + x][lev.top + y] = Xblank;
- lev.next[lev.left + x][lev.top + y] = Xblank;
- lev.draw[lev.left + x][lev.top + y] = Xblank;
- }
- }
- }
-
- for (i = 0; i < MAX_PLAYERS; i++)
- {
- ply[i].num = i;
- ply[i].alive = ply[i].alive_initial;
- ply[i].dynamite = 0;
- ply[i].dynamite_cnt = 0;
- ply[i].keys = 0;
- ply[i].anim = 0;
- ply[i].oldx = ply[i].x = ply[i].x_initial + lev.left;
- ply[i].oldy = ply[i].y = ply[i].y_initial + lev.top;
- ply[i].last_move_dir = MV_NONE;
- ply[i].joy_n = ply[i].joy_e = ply[i].joy_s = ply[i].joy_w = 0;
- ply[i].joy_snap = ply[i].joy_drop = 0;
- ply[i].joy_stick = ply[i].joy_spin = 0;
- }
-
- // the following engine variables are initialized to version-specific values
- // in function InitGameEngine() (src/game.c):
- //
- // - game_em.use_single_button (default: TRUE)
- // - game_em.use_snap_key_bug (default: FALSE)
-
- game_em.level_solved = FALSE;
- game_em.game_over = FALSE;
-
- game_em.any_player_moving = FALSE;
- game_em.any_player_snapping = FALSE;
-
- game_em.last_moving_player = 0; /* default: first player */
-
- for (i = 0; i < MAX_PLAYERS; i++)
- game_em.last_player_direction[i] = MV_NONE;
-
- lev.exit_x = lev.exit_y = -1; /* kludge for playing player exit sound */
-}
-
/* convert all emerald mine caves to emc version 6 cave format.
*