*/
#define GET_BE16(x) ((&x)[0] << 8 | (&x)[1])
-#define PUT_BE16(x, y) {(&x)[0] = (y) >> 8; (&x)[1] = (y) & 0xff;}
static const short map_emc[256] =
{
- Xstone, Xstone, Xdiamond, Xdiamond,
- Xalien, Xalien, Xblank, Xblank,
- Xtank_1_n, Xtank_1_e, Xtank_1_s, Xtank_1_w,
- Xtank_2_n, Xtank_2_e, Xtank_2_s, Xtank_2_w,
-
- Xbomb, Xbomb, Xemerald, Xemerald,
- Xbug_1_n, Xbug_1_e, Xbug_1_s, Xbug_1_w,
- Xbug_2_n, Xbug_2_e, Xbug_2_s, Xbug_2_w,
- Xdrip, Xdrip, Xdrip, Xdrip,
-
- Xstone, Xbomb, Xdiamond, Xemerald,
- Xwonderwall, Xnut, Xnut, Xnut,
- Xwheel, Xeater_n, Xeater_s, Xeater_w,
- Xeater_e, Xsand_stone, Xblank, Xblank,
-
- Xblank, Xsand, Xsand, Xsand,
- Xsand_stone, Xsand_stone, Xsand_stone, Xsand,
- Xstone, Xslide_ew, Xslide_ns, Xdynamite_1,
- Xdynamite_2, Xdynamite_3, Xdynamite_4, Xacid_s,
-
- Xexit_1, Xexit_2, Xexit_3, Xballoon,
- Xplant, Xspring, Xspring_fall, Xspring_w,
- Xspring_e, Xball_1, Xball_2, Xandroid,
- Xblank, Xandroid, Xandroid, Xandroid,
-
- Xandroid, Xandroid, Xandroid, Xandroid,
- Xandroid, Xblank, Xblank, Xblank,
- Xblank, Xblank, Xblank, Xblank,
- Xblank, Xblank, Xblank, Xblank,
-
- Xblank, Xblank, Xblank, Xpush_spring_w,
- Xpush_spring_e, Xacid_1, Xacid_2, Xacid_3,
- Xacid_4, Xacid_5, Xacid_6, Xacid_7,
- Xacid_8, Xblank, Xblank, Xblank,
-
- Xblank, Xblank, Xpush_nut_w, Xpush_nut_e,
- Xsteel_1, Xblank, Xblank, Xpush_bomb_w,
- Xpush_bomb_e, Xpush_stone_w, Xpush_stone_e, Xblank,
- Xblank, Xblank, Xblank, Xblank,
-
- Xblank, Xroundwall_1, Xgrass, Xsteel_1,
- Xwall_1, Xkey_1, Xkey_2, Xkey_3,
- Xkey_4, Xdoor_1, Xdoor_2, Xdoor_3,
- Xdoor_4, Xfake_amoeba, Xfake_door_1, Xfake_door_2,
-
- Xfake_door_3, Xfake_door_4, Xwonderwall, Xwheel,
- Xsand, Xacid_nw, Xacid_ne, Xacid_sw,
- Xacid_se, Xfake_blank, Xamoeba_1, Xamoeba_2,
- Xamoeba_3, Xamoeba_4, Xexit, Xalpha_arrow_w,
-
- Xfake_grass, Xlenses, Xmagnify, Xfake_blank,
- Xfake_grass, Xswitch, Xswitch, Xblank,
- Xdecor_8, Xdecor_9, Xdecor_10, Xdecor_5,
- Xalpha_comma, Xalpha_quote, Xalpha_minus, Xdynamite,
-
- Xsteel_3, Xdecor_6, Xdecor_7, Xsteel_2,
- Xroundwall_2, Xdecor_2, Xdecor_4, Xdecor_3,
- Xwind_any, Xwind_e, Xwind_s, Xwind_w,
- Xwind_n, Xdirt, Xplant, Xkey_5,
-
- Xkey_6, Xkey_7, Xkey_8, Xdoor_5,
- Xdoor_6, Xdoor_7, Xdoor_8, Xbumper,
- Xalpha_a, Xalpha_b, Xalpha_c, Xalpha_d,
- Xalpha_e, Xalpha_f, Xalpha_g, Xalpha_h,
-
- Xalpha_i, Xalpha_j, Xalpha_k, Xalpha_l,
- Xalpha_m, Xalpha_n, Xalpha_o, Xalpha_p,
- Xalpha_q, Xalpha_r, Xalpha_s, Xalpha_t,
- Xalpha_u, Xalpha_v, Xalpha_w, Xalpha_x,
-
- Xalpha_y, Xalpha_z, Xalpha_0, Xalpha_1,
- Xalpha_2, Xalpha_3, Xalpha_4, Xalpha_5,
- Xalpha_6, Xalpha_7, Xalpha_8, Xalpha_9,
- Xalpha_perio, Xalpha_excla, Xalpha_colon, Xalpha_quest,
-
- Xalpha_arrow_e, Xdecor_1, Xfake_door_5, Xfake_door_6,
- Xfake_door_7, Xfake_door_8, Xblank, Xblank,
- Xblank, Xblank, Xblank, Xblank,
- Xblank, Xblank, Xalpha_copyr, Xfake_acid_1
+ Cstone, Cstone, Cdiamond, Cdiamond,
+ Calien, Calien, Cblank, Cblank,
+ Ctank_1_n, Ctank_1_e, Ctank_1_s, Ctank_1_w,
+ Ctank_2_n, Ctank_2_e, Ctank_2_s, Ctank_2_w,
+
+ Cbomb, Cbomb, Cemerald, Cemerald,
+ Cbug_1_n, Cbug_1_e, Cbug_1_s, Cbug_1_w,
+ Cbug_2_n, Cbug_2_e, Cbug_2_s, Cbug_2_w,
+ Cdrip, Cdrip, Cdrip, Cdrip,
+
+ Cstone, Cbomb, Cdiamond, Cemerald,
+ Cwonderwall, Cnut, Cnut, Cnut,
+ Cwheel, Ceater_n, Ceater_s, Ceater_w,
+ Ceater_e, Csand_stone, Cblank, Cblank,
+
+ Cblank, Csand, Csand, Csand,
+ Csand_stone, Csand_stone, Csand_stone, Csand,
+ Cstone, Cslide_ew, Cslide_ns, Cdynamite_1,
+ Cdynamite_2, Cdynamite_3, Cdynamite_4, Cacid_s,
+
+ Cexit_1, Cexit_2, Cexit_3, Cballoon,
+ Cplant, Cspring, Cspring, Cpush_spring_w,
+ Cpush_spring_e, Cball_1, Cball_2, Candroid,
+ Cblank, Candroid, Candroid, Candroid,
+
+ Candroid, Candroid, Candroid, Candroid,
+ Candroid, Cblank, Cblank, Cblank,
+ Cblank, Cblank, Cblank, Cblank,
+ Cblank, Cblank, Cblank, Cblank,
+
+ Cblank, Cblank, Cblank, Cpush_spring_w,
+ Cpush_spring_e, Cacid_1, Cacid_2, Cacid_3,
+ Cacid_4, Cacid_5, Cacid_6, Cacid_7,
+ Cacid_8, Cblank, Cblank, Cblank,
+
+ Cblank, Cblank, Cpush_nut_w, Cpush_nut_e,
+ Csteel_1, Cblank, Cblank, Cpush_bomb_w,
+ Cpush_bomb_e, Cpush_stone_w, Cpush_stone_e, Cblank,
+ Cblank, Cblank, Cblank, Cblank,
+
+ Cblank, Croundwall_1, Cgrass, Csteel_1,
+ Cwall_1, Ckey_1, Ckey_2, Ckey_3,
+ Ckey_4, Cdoor_1, Cdoor_2, Cdoor_3,
+ Cdoor_4, Cfake_amoeba, Cfake_door_1, Cfake_door_2,
+
+ Cfake_door_3, Cfake_door_4, Cwonderwall, Cwheel,
+ Csand, Cacid_nw, Cacid_ne, Cacid_sw,
+ Cacid_se, Cfake_blank, Camoeba_1, Camoeba_2,
+ Camoeba_3, Camoeba_4, Cexit, Calpha_arrow_w,
+
+ Cfake_grass, Clenses, Cmagnify, Cfake_blank,
+ Cfake_grass, Cswitch, Cswitch, Cblank,
+ Cdecor_8, Cdecor_9, Cdecor_10, Cdecor_5,
+ Calpha_comma, Calpha_apost, Calpha_minus, Cdynamite,
+
+ Csteel_3, Cdecor_6, Cdecor_7, Csteel_2,
+ Croundwall_2, Cdecor_2, Cdecor_4, Cdecor_3,
+ Cwind_any, Cwind_e, Cwind_s, Cwind_w,
+ Cwind_n, Cdirt, Cplant, Ckey_5,
+
+ Ckey_6, Ckey_7, Ckey_8, Cdoor_5,
+ Cdoor_6, Cdoor_7, Cdoor_8, Cbumper,
+ Calpha_a, Calpha_b, Calpha_c, Calpha_d,
+ Calpha_e, Calpha_f, Calpha_g, Calpha_h,
+
+ Calpha_i, Calpha_j, Calpha_k, Calpha_l,
+ Calpha_m, Calpha_n, Calpha_o, Calpha_p,
+ Calpha_q, Calpha_r, Calpha_s, Calpha_t,
+ Calpha_u, Calpha_v, Calpha_w, Calpha_x,
+
+ Calpha_y, Calpha_z, Calpha_0, Calpha_1,
+ Calpha_2, Calpha_3, Calpha_4, Calpha_5,
+ Calpha_6, Calpha_7, Calpha_8, Calpha_9,
+ Calpha_perio, Calpha_excla, Calpha_colon, Calpha_quest,
+
+ Calpha_arrow_e, Cdecor_1, Cfake_door_5, Cfake_door_6,
+ Cfake_door_7, Cfake_door_8, Cblank, Cblank,
+ Cblank, Cblank, Cblank, Cblank,
+ Cblank, Cblank, Calpha_copyr, Cfake_acid_1
};
-static int get_em_element(unsigned short em_element_raw, int file_version)
+static struct
{
- int em_element = map_emc[em_element_raw];
-
- if (file_version < FILE_VERSION_EM_V5)
- {
- /* versions below V5 had no grass, but only sand/dirt */
- if (em_element == Xgrass)
- em_element = Xdirt;
- }
-
- return em_element;
+ int bit_nr;
+ int clone_from;
+ int clone_to;
}
+android_clone_table[] =
+{
+ { 0, Xemerald, Cemerald },
+ { 0, Xemerald_pause, Cemerald },
+ { 0, Xemerald_fall, Cemerald },
+ { 0, Yemerald_sB, Cemerald },
+ { 0, Yemerald_eB, Cemerald },
+ { 0, Yemerald_wB, Cemerald },
+
+ { 1, Xdiamond, Cdiamond },
+ { 1, Xdiamond_pause, Cdiamond },
+ { 1, Xdiamond_fall, Cdiamond },
+ { 1, Ydiamond_sB, Cdiamond },
+ { 1, Ydiamond_eB, Cdiamond },
+ { 1, Ydiamond_wB, Cdiamond },
+
+ { 2, Xstone, Cstone },
+ { 2, Xstone_pause, Cstone },
+ { 2, Xstone_fall, Cstone },
+ { 2, Ystone_sB, Cstone },
+ { 2, Ystone_eB, Cstone },
+ { 2, Ystone_wB, Cstone },
+
+ { 3, Xbomb, Cbomb },
+ { 3, Xbomb_pause, Cbomb },
+ { 3, Xbomb_fall, Cbomb },
+ { 3, Ybomb_sB, Cbomb },
+ { 3, Ybomb_eB, Cbomb },
+ { 3, Ybomb_wB, Cbomb },
+
+ { 4, Xnut, Cnut },
+ { 4, Xnut_pause, Cnut },
+ { 4, Xnut_fall, Cnut },
+ { 4, Ynut_sB, Cnut },
+ { 4, Ynut_eB, Cnut },
+ { 4, Ynut_wB, Cnut },
+
+ { 5, Xtank_1_n, Ctank_1_n },
+ { 5, Xtank_2_n, Ctank_1_n },
+ { 5, Ytank_nB, Ctank_1_n },
+ { 5, Ytank_n_e, Ctank_1_n },
+ { 5, Ytank_n_w, Ctank_1_n },
+ { 5, Xtank_1_e, Ctank_1_e },
+ { 5, Xtank_2_e, Ctank_1_e },
+ { 5, Ytank_eB, Ctank_1_e },
+ { 5, Ytank_e_s, Ctank_1_e },
+ { 5, Ytank_e_n, Ctank_1_e },
+ { 5, Xtank_1_s, Ctank_1_s },
+ { 5, Xtank_2_s, Ctank_1_s },
+ { 5, Ytank_sB, Ctank_1_s },
+ { 5, Ytank_s_w, Ctank_1_s },
+ { 5, Ytank_s_e, Ctank_1_s },
+ { 5, Xtank_1_w, Ctank_1_w },
+ { 5, Xtank_2_w, Ctank_1_w },
+ { 5, Ytank_wB, Ctank_1_w },
+ { 5, Ytank_w_n, Ctank_1_w },
+ { 5, Ytank_w_s, Ctank_1_w },
+
+ { 6, Xeater_n, Ceater_n },
+ { 6, Yeater_nB, Ceater_n },
+ { 6, Xeater_e, Ceater_e },
+ { 6, Yeater_eB, Ceater_e },
+ { 6, Xeater_s, Ceater_s },
+ { 6, Yeater_sB, Ceater_s },
+ { 6, Xeater_w, Ceater_w },
+ { 6, Yeater_wB, Ceater_w },
+
+ { 7, Xbug_1_n, Cbug_2_n },
+ { 7, Xbug_2_n, Cbug_2_n },
+ { 7, Ybug_nB, Cbug_2_n },
+ { 7, Ybug_n_e, Cbug_2_n },
+ { 7, Ybug_n_w, Cbug_2_n },
+ { 7, Xbug_1_e, Cbug_2_e },
+ { 7, Xbug_2_e, Cbug_2_e },
+ { 7, Ybug_eB, Cbug_2_e },
+ { 7, Ybug_e_s, Cbug_2_e },
+ { 7, Ybug_e_n, Cbug_2_e },
+ { 7, Xbug_1_s, Cbug_2_s },
+ { 7, Xbug_2_s, Cbug_2_s },
+ { 7, Ybug_sB, Cbug_2_s },
+ { 7, Ybug_s_w, Cbug_2_s },
+ { 7, Ybug_s_e, Cbug_2_s },
+ { 7, Xbug_1_w, Cbug_2_w },
+ { 7, Xbug_2_w, Cbug_2_w },
+ { 7, Ybug_wB, Cbug_2_w },
+ { 7, Ybug_w_n, Cbug_2_w },
+ { 7, Ybug_w_s, Cbug_2_w },
+
+ { 8, Xalien, Calien },
+ { 8, Xalien_pause, Calien },
+ { 8, Yalien_nB, Calien },
+ { 8, Yalien_eB, Calien },
+ { 8, Yalien_sB, Calien },
+ { 8, Yalien_wB, Calien },
+
+ { 9, Xspring, Cspring },
+ { 9, Xspring_pause, Cspring },
+ { 9, Xspring_fall, Cspring },
+ { 9, Xspring_e, Cspring },
+ { 9, Xspring_w, Cspring },
+ { 9, Yspring_sB, Cspring },
+ { 9, Yspring_eB, Cspring },
+ { 9, Yspring_wB, Cspring },
+ { 9, Yspring_alien_eB, Cspring },
+ { 9, Yspring_alien_wB, Cspring },
+
+ { 10, Xballoon, Cballoon },
+ { 10, Yballoon_nB, Cballoon },
+ { 10, Yballoon_eB, Cballoon },
+ { 10, Yballoon_sB, Cballoon },
+ { 10, Yballoon_wB, Cballoon },
+
+ { 11, Xfake_amoeba, Cdrip },
+ { 11, Yfake_amoeba, Cdrip },
+ { 11, Xamoeba_1, Cdrip },
+ { 11, Xamoeba_2, Cdrip },
+ { 11, Xamoeba_3, Cdrip },
+ { 11, Xamoeba_4, Cdrip },
+ { 11, Xamoeba_5, Cdrip },
+ { 11, Xamoeba_6, Cdrip },
+ { 11, Xamoeba_7, Cdrip },
+ { 11, Xamoeba_8, Cdrip },
+
+ { 12, Xdynamite, Cdynamite },
+
+ { -1, -1, -1 },
+};
void convert_em_level(unsigned char *src, int file_version)
{
/* common to all emc caves */
- lev.time_seconds = GET_BE16(src[2110]);
- if (lev.time_seconds > 9999)
- lev.time_seconds = 9999;
-
- lev.required_initial = src[2095];
+ cav.time_seconds = MIN(GET_BE16(src[2110]), 9999);
+ cav.gems_needed = src[2095];
/* scores */
- lev.emerald_score = src[2084];
- lev.diamond_score = src[2085];
- lev.alien_score = src[2086];
- lev.tank_score = src[2087];
- lev.bug_score = src[2088];
- lev.eater_score = src[2089];
- lev.nut_score = src[2090];
- lev.dynamite_score = src[2091];
- lev.key_score = src[2092];
- lev.exit_score = src[2093] * 8 / 5;
-
- lev.lenses_score = src[2151];
- lev.magnify_score = src[2152];
- lev.slurp_score = src[2153];
+ cav.emerald_score = src[2084];
+ cav.diamond_score = src[2085];
+ cav.alien_score = src[2086];
+ cav.tank_score = src[2087];
+ cav.bug_score = src[2088];
+ cav.eater_score = src[2089];
+ cav.nut_score = src[2090];
+ cav.dynamite_score = src[2091];
+ cav.key_score = src[2092];
+ cav.exit_score = src[2093] * 8 / 5;
+
+ cav.lenses_score = src[2151];
+ cav.magnify_score = src[2152];
+ cav.slurp_score = src[2153];
/* times */
- lev.android_move_time = GET_BE16(src[2164]);
- lev.android_clone_time = GET_BE16(src[2166]);
- lev.ball_time = GET_BE16(src[2160]);
-
- lev.lenses_time = GET_BE16(src[2154]);
- lev.magnify_time = GET_BE16(src[2156]);
- lev.wheel_time = GET_BE16(src[2104]);
+ cav.android_move_time = MIN(GET_BE16(src[2164]), 9999);
+ cav.android_clone_time = MIN(GET_BE16(src[2166]), 9999);
+ cav.ball_time = MIN(GET_BE16(src[2160]), 9999);
- temp = GET_BE16(src[2100]) * 28;
- if (temp > 9999)
- temp = 9999;
- lev.amoeba_time = temp;
+ cav.lenses_time = MIN(GET_BE16(src[2154]), 9999);
+ cav.magnify_time = MIN(GET_BE16(src[2156]), 9999);
+ cav.wheel_time = MIN(GET_BE16(src[2104]), 9999);
- lev.wonderwall_time_initial = GET_BE16(src[2102]);
+ cav.amoeba_time = MIN(GET_BE16(src[2100]) * 28, 9999);
+ cav.wonderwall_time = MIN(GET_BE16(src[2102]), 9999);
- lev.wind_cnt_initial = src[2149] & 15 ? lev.wind_time : 0;
+ cav.wind_cnt = src[2149] & 15 ? cav.wind_time : 0;
temp = src[2149];
- lev.wind_direction_initial = (temp & 8 ? 0 :
- temp & 1 ? 1 :
- temp & 2 ? 2 :
- temp & 4 ? 3 : 0);
+ cav.wind_direction = (temp & 8 ? 0 :
+ temp & 1 ? 1 :
+ temp & 2 ? 2 :
+ temp & 4 ? 3 : 0);
+
/* global flags */
- lev.ball_random = src[2162] & 1 ? 1 : 0;
- lev.ball_state_initial = src[2162] & 128 ? 1 : 0;
+ cav.ball_random = src[2162] & 1 ? 1 : 0;
+ cav.ball_state = src[2162] & 128 ? 1 : 0;
for (temp = 1; temp < 2047; temp++)
{
switch (src[temp])
{
case 36: /* wonderwall */
- lev.wonderwall_state_initial = 1;
- lev.wonderwall_time_initial = 9999;
+ cav.wonderwall_state = 1;
+ cav.wonderwall_time = 9999;
break;
case 40: /* wheel */
- lev.wheel_x_initial = temp & 63;
- lev.wheel_y_initial = temp >> 6;
- lev.wheel_cnt_initial = lev.wheel_time;
+ cav.wheel_x = temp & 63;
+ cav.wheel_y = temp >> 6;
+ cav.wheel_cnt = cav.wheel_time;
break;
case 163: /* fake blank */
- lev.lenses_cnt_initial = 9999;
+ cav.lenses_cnt = 9999;
break;
case 164: /* fake grass */
- lev.magnify_cnt_initial = 9999;
+ cav.magnify_cnt = 9999;
break;
}
}
temp = GET_BE16(src[2168]);
- lev.android_emerald = (temp & 1) != 0;
- lev.android_diamond = (temp & 2) != 0;
- lev.android_stone = (temp & 4) != 0;
- lev.android_bomb = (temp & 8) != 0;
- lev.android_nut = (temp & 16) != 0;
- lev.android_tank = (temp & 32) != 0;
- lev.android_eater = (temp & 64) != 0;
- lev.android_bug = (temp & 128) != 0;
- lev.android_alien = (temp & 256) != 0;
- lev.android_spring = (temp & 512) != 0;
- lev.android_balloon = (temp & 1024) != 0;
- lev.android_amoeba = (temp & 2048) != 0;
- lev.android_dynamite = (temp & 4096) != 0;
+ for (i = 0; i < GAME_TILE_MAX; i++)
+ cav.android_array[i] = Cblank;
+
+ for (i = 0; android_clone_table[i].bit_nr != -1; i++)
+ if (temp & (1 << android_clone_table[i].bit_nr))
+ cav.android_array[android_clone_table[i].clone_from] =
+ android_clone_table[i].clone_to;
/* eaters */
for (i = 0; i < 8; i++)
for (x = 0; x < 9; x++)
- lev.eater_array[i][x] =
- get_em_element(src[eater_offset[i] + x], file_version);
+ cav.eater_array[i][x] = map_emc[src[eater_offset[i] + x]];
/* ball */
- temp = get_em_element(src[2159], file_version);
+ temp = map_emc[src[2159]];
for (y = 0; y < 8; y++)
{
if (src[2162] & 1)
{
for (x = 0; x < 8; x++)
- lev.ball_array[y][x] = temp;
+ cav.ball_array[y][x] = temp;
}
else
{
- lev.ball_array[y][1] = (src[2163] & 1) ? temp : Xblank; /* north */
- lev.ball_array[y][6] = (src[2163] & 2) ? temp : Xblank; /* south */
- lev.ball_array[y][3] = (src[2163] & 4) ? temp : Xblank; /* west */
- lev.ball_array[y][4] = (src[2163] & 8) ? temp : Xblank; /* east */
- lev.ball_array[y][7] = (src[2163] & 16) ? temp : Xblank; /* southeast */
- lev.ball_array[y][5] = (src[2163] & 32) ? temp : Xblank; /* southwest */
- lev.ball_array[y][2] = (src[2163] & 64) ? temp : Xblank; /* northeast */
- lev.ball_array[y][0] = (src[2163] & 128)? temp : Xblank; /* northwest */
+ cav.ball_array[y][1] = (src[2163] & 1) ? temp : Cblank; /* north */
+ cav.ball_array[y][6] = (src[2163] & 2) ? temp : Cblank; /* south */
+ cav.ball_array[y][3] = (src[2163] & 4) ? temp : Cblank; /* west */
+ cav.ball_array[y][4] = (src[2163] & 8) ? temp : Cblank; /* east */
+ cav.ball_array[y][7] = (src[2163] & 16) ? temp : Cblank; /* southeast */
+ cav.ball_array[y][5] = (src[2163] & 32) ? temp : Cblank; /* southwest */
+ cav.ball_array[y][2] = (src[2163] & 64) ? temp : Cblank; /* northeast */
+ cav.ball_array[y][0] = (src[2163] & 128)? temp : Cblank; /* northwest */
}
}
{
temp = GET_BE16(src[2096 + i * 2]);
- ply[i].x_initial = (temp & 63);
- ply[i].y_initial = (temp >> 6 & 31);
+ cav.player_x[i] = (temp & 63);
+ cav.player_y[i] = (temp >> 6 & 31);
}
/* cave */
- /* first fill the complete playfield with the default border element */
+ /* first fill the complete playfield with the empty space element */
for (y = 0; y < CAVE_HEIGHT; y++)
for (x = 0; x < CAVE_WIDTH; x++)
- native_em_level.cave[x][y] = Zborder;
+ cav.cave[x][y] = Cblank;
/* then copy the real level contents from level file into the playfield */
temp = 0;
- for (y = 0; y < lev.height; y++)
- for (x = 0; x < lev.width; x++)
- native_em_level.cave[x][y] =
- get_em_element(src[temp++], file_version);
-
- /* at last, set the two players at their positions in the playfield */
- /* (native EM[C] levels always have exactly two players in a level) */
- for (i = 0; i < 2; i++)
- native_em_level.cave[ply[i].x_initial][ply[i].y_initial] = Zplayer;
+ for (y = 0; y < cav.height; y++)
+ for (x = 0; x < cav.width; x++)
+ cav.cave[x][y] = map_emc[src[temp++]];
native_em_level.file_version = file_version;
}
* wrong bug(24 instead of 20) and tank(12 instead of 8).
*/
+/* changes for game engine integration in Rocks'n'Diamonds:
+ *
+ * cave versions below V5 had no grass, but only sand/dirt
+ * - object code 130 (V6 grass) is changed to 189 (V6 dirt)
+ * - object codes are changed in both cave and eater arrays
+ * - only graphical change, as both objects behave the same
+ */
+
static const unsigned char map_v6[256] =
{
/* filter for v6 */
153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
153,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
- 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
+ 128,129,189,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
144,145,146,147, 148,149,150,151, 152,68,154,155, 156,157,158,160,
160,160,160,160, 160,160,160,160, 160,160,160,160, 160,160,160,175,
153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,68,153,
{
/* filter for v4 eater */
- 128,18,2,0, 4,8,16,20, 28,37,41,45, 130,129,131,132,
+ 128,18,2,0, 4,8,16,20, 28,37,41,45, 189,129,131,132,
133,134,135,136, 146,147,175,65, 66,64,2,18, 128,128,128,128
};
{
for (i = 0; i < 2048; i++)
if (src[i] == 241)
- src[i] = 254; /* replace 'Xdecor_1' with 'Xalpha_copyr' */
+ src[i] = 254; /* replace 'Cdecor_1' with 'Calpha_copyr' */
}
}
else
/* fix acid */
for (i = 64; i < 2048; i++)
- if (src[i] == 63) /* replace element above 'Xacid_s' ... */
- src[i - 64] = 101; /* ... with 'Xacid_1' */
+ if (src[i] == 63) /* replace element above 'Cacid_s' ... */
+ src[i - 64] = 101; /* ... with 'Cacid_1' */
/* fix acid with no base beneath it (see below for details (*)) */
for (i = 64; i < 2048 - 1; i++)
{
if (src[i - 1] == 101 || /* remove acid over acid row */
src[i + 1] == 101)
- src[i - 64] = 6; /* replace element above with 'Xblank' */
+ src[i - 64] = 6; /* replace element above with 'Cblank' */
else
- src[i - 64] = 255; /* replace element above with 'Xfake_acid_1' */
+ src[i - 64] = 255; /* replace element above with 'Cfake_acid_1' */
}
}
src[2098] &= 7;
src[GET_BE16(src[2098])] = 128;
- /* amoeba speed */
- if (GET_BE16(src[2100]) > 9999)
- PUT_BE16(src[2100], 9999);
-
- /* time wonderwall */
- if (GET_BE16(src[2102]) > 9999)
- PUT_BE16(src[2102], 9999);
-
- /* time */
- if (GET_BE16(src[2110]) > 9999)
- PUT_BE16(src[2110], 9999);
-
/* wind direction */
i = src[2149];
i &= 15;
i &= -i;
src[2149] = i;
- /* time lenses */
- if (GET_BE16(src[2154]) > 9999)
- PUT_BE16(src[2154], 9999);
-
- /* time magnify */
- if (GET_BE16(src[2156]) > 9999)
- PUT_BE16(src[2156], 9999);
-
/* ball object */
src[2158] = 0;
src[2159] = map_v6[src[2159]];
- /* ball pause */
- if (GET_BE16(src[2160]) > 9999)
- PUT_BE16(src[2160], 9999);
-
/* ball data */
src[2162] &= 129;
if (src[2162] & 1)
src[2163] = 0;
- /* android move pause */
- if (GET_BE16(src[2164]) > 9999)
- PUT_BE16(src[2164], 9999);
-
- /* android clone pause */
- if (GET_BE16(src[2166]) > 9999)
- PUT_BE16(src[2166], 9999);
-
/* android data */
src[2168] &= 31;