#ifndef MAIN_EM_H
#define MAIN_EM_H
-#include "game_em.h"
+#include "../engines.h"
/* 2000-07-30T11:06:03Z ---------------------------------------------------- */
Xball_2,
Xball_2B,
Yball_eat,
+
+#if 1
+ Ykey_1_eat,
+ Ykey_2_eat,
+ Ykey_3_eat,
+ Ykey_4_eat,
+ Ykey_5_eat,
+ Ykey_6_eat,
+ Ykey_7_eat,
+ Ykey_8_eat,
+ Ylenses_eat,
+ Ymagnify_eat,
+ Ygrass_eat,
+ Ydirt_eat,
+#endif
+
Xgrow_ns,
Ygrow_ns_eat,
Xgrow_ew,
TILE_MAX
};
+enum
+{
+ SPR_still = 0,
+ SPR_walk = 1,
+ SPR_push = 5,
+ SPR_spray = 9,
+
+ SPR_MAX = 13
+};
+
enum
{
SAMPLE_blank = 0, /* player walks on blank */
int src_offset_x, src_offset_y;
int dst_offset_x, dst_offset_y;
int width, height;
+
+ int unique_identifier; /* used to identify needed screen updates */
};
#endif /* MAIN_EM_H */