changed function from public to static
[rocksndiamonds.git] / src / game_em / main_em.h
index cde3df154a0696d710bc4533d6f0ca1b555f1e22..ac00b4237c3cefe0e19f48525ed827df9ec05fff 100644 (file)
 
 #define FILE_VERSION_EM_ACTUAL FILE_VERSION_EM_V6
 
-/* level sizes and positions for EM engine */
-
-#define WIDTH                  EM_MAX_CAVE_WIDTH
-#define HEIGHT                 EM_MAX_CAVE_HEIGHT
-
 /* screen sizes and positions for EM engine */
 
 #define TILESIZE               32
@@ -97,13 +92,7 @@ extern struct PLAYER ply[MAX_PLAYERS];
 
 extern struct LevelInfo_EM native_em_level;
 extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8];
-extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8];
-
-extern short **Boom;
-extern short **Cave;
-extern short **Next;
-extern short **Draw;
-
+extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][PLY_MAX][8];
 extern struct GameInfo_EM game_em;
 
 extern unsigned char tab_blank[TILE_MAX];
@@ -114,7 +103,7 @@ extern unsigned short tab_explode_normal[TILE_MAX];
 extern unsigned short tab_explode_dynamite[TILE_MAX];
 
 extern unsigned short map_obj[8][TILE_MAX];
-extern unsigned short map_spr[2][8][SPR_MAX];
+extern unsigned short map_ply[2][8][PLY_MAX];
 extern unsigned short map_ttl[128];
 
 extern Bitmap *screenBitmap;