unsigned joy_spin:1;
};
+
+/* ------------------------------------------------------------------------- */
+/* definitions and structures for use by the main game functions */
+/* ------------------------------------------------------------------------- */
+
+/* values for native Emerald Mine game version */
+#define FILE_VERSION_EM_V3 3
+#define FILE_VERSION_EM_V4 4
+#define FILE_VERSION_EM_V5 5
+#define FILE_VERSION_EM_V6 6
+
+#define FILE_VERSION_EM_ACTUAL FILE_VERSION_EM_V6
+
struct LevelInfo_EM
{
+ int file_version;
+
struct LEVEL *lev;
struct PLAYER *ply1, *ply2;