minor change to handle explosion sound for EM engine
[rocksndiamonds.git] / src / game_em / main_em.h
index b2730decc90ad276fbd3cd01c117e45299594875..2daa1e86f574c7d070b72213f3b96d3cf3740322 100644 (file)
@@ -85,9 +85,8 @@ extern int                    SX, SY;
 // exported variables
 // ----------------------------------------------------------------------------
 
-extern unsigned int RandomEM;
-
-extern struct LEVEL lev;
+extern struct CAVE cav;
+extern struct LOGIC lev;
 extern struct PLAYER ply[MAX_PLAYERS];
 
 extern struct LevelInfo_EM native_em_level;