case Xtank_2_e:
case Xtank_2_s:
case Xtank_2_w:
- cave[x][y-1] = Xboom_bomb;
+ cave[x][y-1] = Xboom_tank;
break;
}
case Xtank_2_e:
case Xtank_2_s:
case Xtank_2_w:
- cave[x+1][y] = Xboom_bomb;
+ cave[x+1][y] = Xboom_tank;
break;
}
case Xtank_2_e:
case Xtank_2_s:
case Xtank_2_w:
- cave[x][y+1] = Xboom_bomb;
+ cave[x][y+1] = Xboom_tank;
break;
}
case Xtank_2_e:
case Xtank_2_s:
case Xtank_2_w:
- cave[x-1][y] = Xboom_bomb;
+ cave[x-1][y] = Xboom_tank;
break;
}
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xboom_1:
return;
case Zeater:
case Zdynamite:
case Xboom_bug:
- case Xboom_bomb:
+ case Xboom_tank:
case Xboom_android:
case Xacid_1:
case Xacid_2:
case Xbomb:
case Xbomb_pause:
case Xbomb_fall:
- cave[x][y] = Xboom_bomb;
+ cave[x][y] = Xboom_tank;
return;
default:
case Xpause: Lpause(x, y); break;
case Xboom_bug: Lboom_bug(x, y, Xboom_bug); break;
- case Xboom_bomb: Lboom_tank(x, y, Xboom_bomb); break;
+ case Xboom_tank: Lboom_tank(x, y, Xboom_tank); break;
case Xboom_android: Lboom_android(x, y); break;
case Xboom_1: Lboom_1(x, y); break;
case Xboom_2: Lboom_2(x, y); break;