/* fill in all below /every/ time you read a level */
unsigned int alien_score; /* alien popped by stone/spring score */
- unsigned int ameuba_time; /* ameuba speed */
+ unsigned int amoeba_time; /* amoeba speed */
unsigned int android_move_cnt; /* android move time counter */
unsigned int android_move_time; /* android move reset time */
unsigned int android_clone_cnt; /* android clone time counter */
unsigned int y;
unsigned int oldx;
unsigned int oldy;
+
unsigned joy_n:1;
unsigned joy_e:1;
unsigned joy_s:1;
unsigned joy_w:1;
- unsigned joy_fire:1;
+ unsigned joy_snap:1;
+ unsigned joy_drop:1;
unsigned joy_stick:1;
unsigned joy_spin:1;
};
#endif
-extern unsigned long Random;
+extern unsigned long RandomEM;
extern struct PLAYER ply1;
extern struct PLAYER ply2;
extern struct LEVEL lev;
extern struct LevelInfo_EM native_em_level;
+extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8];
+extern struct GraphicInfo_EM graphic_info_em_player[2][SPR_MAX][8];
extern unsigned short **Boom;
extern unsigned short **Cave;