projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
| inline |
side by side
moved game logic for EM engine to single source file
[rocksndiamonds.git]
/
src
/
game_em
/
input.c
diff --git
a/src/game_em/input.c
b/src/game_em/input.c
index 27eb294f31425bf1d8d7716a7ffc6c13d5151c54..3738b38ba271d4d07cc1216dc479b28d0b9a7e03 100644
(file)
--- a/
src/game_em/input.c
+++ b/
src/game_em/input.c
@@
-87,13
+87,13
@@
void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode)
if (frame == 7)
{
-
synchro
_1();
-
synchro
_2();
+
logic
_1();
+
logic
_2();
}
if (frame == 6)
{
-
synchro
_3();
+
logic
_3();
UpdateGameDoorValues_EM();
}