* open X11 display and sound
*/
+#include "main_em.h"
+
+
#include <signal.h>
#if !defined(TARGET_SDL)
#include <sys/wait.h>
#endif
-#include "main_em.h"
-
-#include "global.h"
-#include "display.h"
-#include "sample.h"
-#include "level.h"
-
Bitmap *objBitmap;
Bitmap *sprBitmap;
static boolean use_native_em_sound = 0;
struct GlobalInfo_EM global_em_info;
+struct GameInfo_EM game_em;
#if defined(AUDIO_UNIX_NATIVE)
static int sound_pid = -1;