#endif
#if 1
- screenBitmap = CreateBitmap(22 * TILEX, 14 * TILEY, DEFAULT_DEPTH);
+ screenBitmap = CreateBitmap(MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY,
+ DEFAULT_DEPTH);
scoreBitmap = CreateBitmap(20 * TILEX, SCOREY, DEFAULT_DEPTH);
#endif
- screenPixmap = XCreatePixmap(display, xwindow, 22 * TILEX, 14 * TILEY,
+ screenPixmap = XCreatePixmap(display, xwindow,
+ MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY,
screenDepth);
if (screenPixmap == 0)
{