static int screentiles[MAX_PLAYFIELD_HEIGHT + 2][MAX_PLAYFIELD_WIDTH + 2];
static int crumbled_state[MAX_PLAYFIELD_HEIGHT + 2][MAX_PLAYFIELD_WIDTH + 2];
-int getFieldbufferOffsetX_EM()
+int getFieldbufferOffsetX_EM(void)
{
return screen_x % TILEX;
}
-int getFieldbufferOffsetY_EM()
+int getFieldbufferOffsetY_EM(void)
{
return screen_y % TILEY;
}
}
}
-boolean checkIfAllPlayersFitToScreen()
+boolean checkIfAllPlayersFitToScreen(void)
{
int sx1 = 0, sy1 = 0, sx2 = 0, sy2 = 0;
void RedrawPlayfield_EM(boolean force_redraw)
{
- // skip redrawing playfield in warp mode or when testing tapes with "autotest"
- if (DrawingDeactivatedField())
- return;
-
boolean draw_new_player_location = FALSE;
boolean quick_relocation = setup.quick_switch;
int max_center_distance_player_nr =
screen_y = screen_y_old;
}
+ // skip redrawing playfield in warp mode or when testing tapes with "autotest"
+ if (DrawingDeactivatedField())
+ return;
+
animscreen();
for (i = 0; i < MAX_PLAYERS; i++)