extern char *progname;
extern char *arg_basedir;
-extern unsigned int frame;
+extern int frame;
extern short ulaw_to_linear[256];
extern unsigned char linear_to_ulaw[65536];
void close_all(void);
#if 1
-void readjoy(byte, int);
+void readjoy(byte, struct PLAYER *);
#else
void readjoy(byte);
#endif
void synchro_2(void);
void synchro_3(void);
-int cleanup_em_level(unsigned char *, int);
+int cleanup_em_level(unsigned char *, int, char *);
void convert_em_level(unsigned char *, int);
void prepare_em_level(void);