/* arbitrary maximum length of filenames (cos i am lazy) */
#define MAXNAME 1024
-extern void snprintf_overflow(char *);
-
extern int debug;
extern char *progname;
extern char *arg_basedir;
-extern char *arg_display;
-extern char *arg_geometry;
-extern int arg_install;
-extern int arg_silence;
extern unsigned int frame;
void game_initscreen(void);
void game_animscreen(void);
+void play_sound(int, int, int);
void sound_play(void);
int cave_convert(char *);
void synchro_2(void);
void synchro_3(void);
-boolean cleanup_em_level(unsigned char *src, int *length);
-void convert_em_level(unsigned char *src);
-void prepare_em_level(void);
+int cleanup_em_level(unsigned char *, int);
+void convert_em_level(unsigned char *, int);
+void prepare_em_level(void);
int sound_thread(void);
-int read_sample(char *name, short **data, long *length);
+int read_sample(char *, short **, long *);
void read_cave_list(void);
void free_cave_list(void);