#include "../libgame/libgame.h"
extern void SetBitmaps_EM(Bitmap **);
+extern void UpdateEngineValues(int, int);
extern void DrawGameDoorValues_EM(int, int, int, int);
extern int getGameFrameDelay_EM(int);
extern void PlayLevelSound_EM(int, int, int, int);
extern void InitGameEngine_EM();
extern void GameActions_EM(byte);
+void setLevelInfoToDefaults_EM();
boolean LoadNativeLevel_EM(char *);