Xsand_stonesand_2,
Xsand_stonesand_3,
Xsand_stonesand_4,
+
+#ifdef EM_ENGINE_USE_ADDITIONAL_ELEMENTS
+ Xsand_stonesand_quickout_1,
+ Xsand_stonesand_quickout_2,
+#endif
+
Xsand_stoneout_1,
Xsand_stoneout_2,
Xsand_sandstone_1,
extern void em_open_all();
extern void em_close_all();
+extern void InitGfxBuffers_EM();
+
extern void InitGameEngine_EM();
extern void GameActions_EM(byte *, boolean);
extern unsigned int InitEngineRandom_EM(long);
extern void setLevelInfoToDefaults_EM();
-extern boolean LoadNativeLevel_EM(char *);
+extern boolean LoadNativeLevel_EM(char *, boolean);
extern void BackToFront_EM(void);
extern void BlitScreenToBitmap_EM(Bitmap *);