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fixed redrawing playfield and doors when drawing playfield is deactivated
[rocksndiamonds.git]
/
src
/
game_em
/
export.h
diff --git
a/src/game_em/export.h
b/src/game_em/export.h
index 61e95b45451e3651b98f5e294c8abffaad05ea51..837a9baf5e336c46e77c3d87bafb8609bb452e13 100644
(file)
--- a/
src/game_em/export.h
+++ b/
src/game_em/export.h
@@
-665,6
+665,7
@@
struct GlobalInfo_EM
struct GameInfo_EM
{
boolean any_player_moving;
+ boolean any_player_snapping;
int last_moving_player;
int last_player_direction[MAX_PLAYERS];
};