changed order of some level structure values for EM engine
[rocksndiamonds.git] / src / game_em / export.h
index acd000b55d44408cbb3406306093e58294749726..7379479f29c5a26f6b5d46c62bd3a9bef08d559c 100644 (file)
@@ -49,8 +49,7 @@ struct LevelInfo_EM
 
   short cave[CAVE_WIDTH][CAVE_HEIGHT];
 
-  struct LEVEL *lev;
-  struct PLAYER *ply[MAX_PLAYERS];
+  struct LEVEL *cav;
 };
 
 struct GraphicInfo_EM