int right; /* playfield right edge */
int bottom; /* playfield bottom edge */
+ int player_x[MAX_PLAYERS]; /* player x pos */
+ int player_y[MAX_PLAYERS]; /* player y pos */
+
int time_seconds; /* available time (seconds) */
int time_initial; /* available time (initial) */
int time; /* time remaining (runtime) */
int exit_x, exit_y; /* kludge for playing player exit sound */
- boolean android_eater; /* android clone data */
- boolean android_alien;
- boolean android_bug;
- boolean android_tank;
- boolean android_emerald;
- boolean android_diamond;
- boolean android_stone;
- boolean android_bomb;
- boolean android_nut;
- boolean android_spring;
- boolean android_dynamite;
- boolean android_balloon;
- boolean android_amoeba;
-
short cavebuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];
short nextbuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];
short drawbuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];
int keys;
int anim;
- int x_initial;
- int y_initial;
int x;
int y;
int oldx;