{
Xblank = 0,
- Xacid_splash_e,
- Xacid_splash_w,
+ Xsplash_e,
+ Xsplash_w,
Xplant,
Yplant,
Xsand_stonesand_quickout_1, /* newly added to EM engine */
Xsand_stonesand_quickout_2,
- Xslidewall_ns, /* growing wall */
- Yslidewall_ns_blank,
- Xslidewall_ew,
- Yslidewall_ew_blank,
+ Xslide_ns, /* growing wall */
+ Yslide_ns_blank,
+ Xslide_ew,
+ Yslide_ew_blank,
Xwind_n,
Xwind_e,
SOUND_dirt, /* player digs into dirt */
SOUND_acid, /* acid splashes */
SOUND_ball, /* ball places something */
- SOUND_slidewall, /* slide wall grows */
+ SOUND_slide, /* slide wall grows */
SOUND_wonder, /* wonderwall is active */
SOUND_door, /* player goes thru door (gate) */
SOUND_exit_open, /* exit opens */