#ifndef DISPLAY_H
#define DISPLAY_H
-#include "game_em.h"
+#include "main_em.h"
#define ORIG_TILEX 16
#define ORIG_TILEY 16
#define SXSIZE (SCR_FIELDX * TILEX)
#define SYSIZE (SCR_FIELDY * TILEY)
+#define DISPLAY_TIME(x) (((x) * 8 + 49) / 50)
+
+
extern Bitmap *screenBitmap;
extern Bitmap *scoreBitmap;