/* size of v6 cave */
length = 2172;
+#if 0
if (options.debug)
- printf("::: EM level file version: %d\n", file_version);
+ Error(ERR_DEBUG, "EM level file version: %d", file_version);
+#endif
return file_version;
}
ply[i].joy_stick = ply[i].joy_spin = 0;
}
+ // the following engine variables are initialized to version-specific values
+ // in function InitGameEngine() (src/game.c):
+ //
+ // - game_em.use_single_button (default: TRUE)
+ // - game_em.use_snap_key_bug (default: FALSE)
+
+ game_em.level_solved = FALSE;
+ game_em.game_over = FALSE;
+
game_em.any_player_moving = FALSE;
game_em.any_player_snapping = FALSE;
- game_em.use_single_button = TRUE;
-
game_em.last_moving_player = 0; /* default: first player */
for (i = 0; i < MAX_PLAYERS; i++)