* inconsequential, but no doubt it will break some caves.
*/
-#include "global.h"
-#include "tile.h"
-#include "level.h"
+#include "main_em.h"
+#define ALLOW_ROLLING_SPRING
+
static unsigned char remap_v6[256] =
{
/* filter crap for v6 */
- 0,0,2,2,4,4,118,118,8,9,10,11,12,13,14,15,
- 16,16,18,18,20,21,22,23,24,25,26,27,28,28,118,28,
- 0,16,2,18,36,37,37,37,40,41,42,43,44,45,128,128,
- 128,148,148,148,45,45,45,148,0,57,58,59,60,61,62,63,
- 64,65,66,67,68,69,69,69,69,73,74,75,118,75,75,75,
- 75,75,75,75,75,153,153,153,153,153,153,153,153,153,153,153,
- 153,153,153,99,100,68,68,68,68,68,68,68,68,118,118,118,
- 118,118,114,115,131,118,118,119,120,121,122,118,118,118,118,118,
- 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
- 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,
- 160,161,162,163,164,165,165,118,168,169,170,171,172,173,174,175,
- 176,177,178,179,180,181,182,183,184,185,186,187,188,189,68,191,
- 192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,
- 208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
- 224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,
- 240,241,242,243,244,245,153,153,153,153,153,153,153,153,153,153
+ 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15,
+ 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28,
+ 0,16,2,18, 36,37,37,37, 40,41,42,43, 44,45,128,128,
+ 128,148,148, 148,45,45,45, 148,0,57,58, 59,60,61,62,63,
+
+#ifdef ALLOW_ROLLING_SPRING
+ 64,65,66,67, 68,69,69,71, 72,73,74,75, 118,75,75,75,
+#else
+ 64,65,66,67, 68,69,69,69, 69,73,74,75, 118,75,75,75,
+#endif
+ 75,75,75,75, 75,153,153,153, 153,153,153,153, 153,153,153,153,
+ 153,153,153,99, 100,68,68,68, 68,68,68,68, 68,118,118,118,
+ 118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
+
+ 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
+ 144,145,146,147, 148,149,150,151, 152,153,154,155, 156,157,158,159,
+ 160,161,162,163, 164,165,165,118, 168,169,170,171, 172,173,174,175,
+ 176,177,178,179, 180,181,182,183, 184,185,186,187, 188,189,68,191,
+
+ 192,193,194,195, 196,197,198,199, 200,201,202,203, 204,205,206,207,
+ 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
+ 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
+ 240,241,242,243, 244,245,153,153, 153,153,153,153, 153,153,153,153
};
static unsigned char remap_v5[256] =
{
/* filter crap for v5 */
- 0,0,2,2,4,4,118,118,8,9,10,11,12,13,14,15,
- 16,16,18,18,20,21,22,23,24,25,26,27,28,28,118,28,
- 0,16,2,18,36,37,37,37,147,41,42,43,44,45,128,128,
- 128,148,148,148,45,45,45,148,0,57,58,59,60,61,62,63,
- 64,65,66,67,68,153,153,153,153,153,153,153,153,153,153,153,
- 153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,
- 153,153,153,153,153,68,68,68,68,68,68,68,68,118,118,118,
- 118,118,114,115,131,118,118,119,120,121,122,118,118,118,118,118,
- 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
- 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,
- 160,153,153,153,153,153,153,118,168,169,170,171,172,173,174,175,
- 176,177,178,179,180,181,182,183,184,185,186,187,188,189,68,153,
- 153,153,153,153,153,153,153,153,200,201,202,203,204,205,206,207,
- 208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
- 224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,
- 240,241,153,153,153,153,153,153,153,153,153,153,153,153,153,153
+ 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15,
+ 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28,
+ 0,16,2,18, 36,37,37,37, 147,41,42,43, 44,45,128,128,
+ 128,148,148,148, 45,45,45,148, 0,57,58,59, 60,61,62,63,
+
+ 64,65,66,67, 68,153,153,153, 153,153,153,153, 153,153,153,153,
+ 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
+ 153,153,153,153, 153,68,68,68,68, 68,68,68,68,118, 118,118,
+ 118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
+
+ 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
+ 144,145,146,147, 148,149,150,151, 152,153,154,155, 156,157,158,159,
+ 160,153,153,153, 153,153,153,118, 168,169,170,171, 172,173,174,175,
+ 176,177,178,179, 180,181,182,183, 184,185,186,187, 188,189,68,153,
+
+ 153,153,153,153, 153,153,153,153, 200,201,202,203, 204,205,206,207,
+ 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
+ 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
+ 240,241,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153
};
static unsigned char remap_v4[256] =
{
/* filter crap for v4 */
- 0,0,2,2,4,4,118,118,8,9,10,11,12,13,14,15,
- 16,16,18,18,20,21,22,23,24,25,26,27,28,28,118,28,
- 0,16,2,18,36,37,37,37,147,41,42,43,44,45,128,128,
- 128,148,148,148,45,45,45,148,0,153,153,59,60,61,62,63,
- 64,65,66,153,153,153,153,153,153,153,153,153,153,153,153,153,
- 153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,
- 153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,
- 153,118,114,115,131,118,118,119,120,121,122,118,118,118,118,118,
- 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
- 144,145,146,147,148,149,150,151,152,68,154,155,156,157,158,160,
- 160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,175,
- 153,153,153,153,153,153,153,153,153,153,153,153,153,153,68,153,
- 153,153,153,153,153,153,153,153,200,201,202,203,204,205,206,207,
- 208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
- 224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,
- 240,241,153,153,153,153,153,153,153,153,153,153,153,153,153,153
+ 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15,
+ 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28,
+ 0,16,2,18, 36,37,37,37, 147,41,42,43, 44,45,128,128,
+ 128,148,148,148, 45,45,45,148, 0,153,153,59, 60,61,62,63,
+
+ 64,65,66,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
+ 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
+ 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
+ 153,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
+
+ 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
+ 144,145,146,147, 148,149,150,151, 152,68,154,155, 156,157,158,160,
+ 160,160,160,160, 160,160,160,160, 160,160,160,160, 160,160,160,175,
+ 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,68,153,
+
+ 153,153,153,153, 153,153,153,153, 200,201,202,203, 204,205,206,207,
+ 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
+ 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
+ 240,241,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153
};
static unsigned char remap_v4eater[28] =
146,147,175,65,66,64,2,18
};
-boolean cleanup_em_level(unsigned char *src, int *length)
+static boolean filename_has_v1_format(char *filename)
{
- unsigned int i;
+ char *basename = getBaseNamePtr(filename);
- if (*length >= 2172 &&
- src[2106] == 255 &&
- src[2107] == 54 &&
- src[2108] == 48 &&
- src[2109] == 48)
+ return (strlen(basename) == 3 &&
+ basename[0] == 'a' &&
+ basename[1] >= 'a' && basename[1] <= 'k' &&
+ basename[2] >= '0' && basename[2] <= '9');
+}
+
+int cleanup_em_level(unsigned char *src, int length, char *filename)
+{
+ int file_version = FILE_VERSION_EM_UNKNOWN;
+ int i;
+
+ if (length >= 2172 &&
+ src[2106] == 255 && /* version id: */
+ src[2107] == 54 && /* '6' */
+ src[2108] == 48 && /* '0' */
+ src[2109] == 48) /* '0' */
{
+ /* ---------- this cave has V6 file format ---------- */
+ file_version = FILE_VERSION_EM_V6;
+
+ /* remap elements to internal EMC level format */
for (i = 0; i < 2048; i++)
src[i] = remap_v6[src[i]];
for (i = 2048; i < 2084; i++)
src[i] = remap_v6[src[i]];
for (i = 2112; i < 2148; i++)
src[i] = remap_v6[src[i]];
-
- goto v6;
}
-
- if (*length >= 2110 &&
- src[2106] == 255 &&
- src[2107] == 53 &&
- src[2108] == 48 &&
- src[2109] == 48)
+ else if (length >= 2110 &&
+ src[2106] == 255 && /* version id: */
+ src[2107] == 53 && /* '5' */
+ src[2108] == 48 && /* '0' */
+ src[2109] == 48) /* '0' */
{
+ /* ---------- this cave has V5 file format ---------- */
+ file_version = FILE_VERSION_EM_V5;
+
+ /* remap elements to internal EMC level format */
for (i = 0; i < 2048; i++)
src[i] = remap_v5[src[i]];
for (i = 2048; i < 2084; i++)
src[i] = remap_v5[src[i]];
for (i = 2112; i < 2148; i++)
src[i] = src[i - 64];
-
- goto v5;
}
-
- if (*length >= 2106 &&
- src[1983] == 116)
+ else if (length >= 2106 &&
+ (src[1983] == 27 || /* encrypted (only EM I/II/III) */
+ src[1983] == 116 || /* unencrypted (usual case) */
+ src[1983] == 131)) /* unencrypted (rare case) */
{
- for (i = 0; i < 2048; i++)
- src[i] = remap_v4[src[i]];
- for (i = 2048; i < 2084; i++)
- src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]];
- for (i = 2112; i < 2148; i++) src[i] = src[i - 64];
+ /* ---------- this cave has V1, V2 or V3 file format ---------- */
- goto v4;
- }
+ boolean fix_copyright = FALSE;
- if (*length >= 2106 &&
- src[0] == 241 &&
- src[1983] == 27)
- {
- unsigned char j = 94;
+ /*
+ byte at position 1983 (0x07bf) is used as "magic byte":
+ - 27 (0x1b) => encrypted level (V3 only / Kingsoft original games)
+ - 116 (0x74) => unencrypted level (byte is corrected to 131 (0x83))
+ - 131 (0x83) => unencrypted level (happens only in very rare cases)
+ */
+
+ if (src[1983] == 27) /* (0x1b) -- after decryption: 116 (0x74) */
+ {
+ /* this is original (encrypted) Emerald Mine I, II or III level file */
+
+ int first_byte = src[0];
+ unsigned char code0 = 0x65;
+ unsigned char code1 = 0x11;
+
+ /* decode encrypted level data */
+ for (i = 0; i < 2106; i++)
+ {
+ src[i] ^= code0;
+ src[i] -= code1;
+
+ code0 = (code0 + 7) & 0xff;
+ }
+
+ src[1] = 131; /* needed for all Emerald Mine levels */
- for (i = 0; i < 2106; i++)
- src[i] = (src[i] ^ (j += 7)) - 0x11;
- src[1] = 131;
+ /* first byte is either 0xf1 (EM I and III) or 0xf5 (EM II) */
+ if (first_byte == 0xf5)
+ {
+ src[0] = 131; /* only needed for Emerald Mine II levels */
+
+ fix_copyright = TRUE;
+ }
+
+ /* ---------- this cave has V3 file format ---------- */
+ file_version = FILE_VERSION_EM_V3;
+ }
+ else if (filename_has_v1_format(filename))
+ {
+ /* ---------- this cave has V1 file format ---------- */
+ file_version = FILE_VERSION_EM_V1;
+ }
+ else
+ {
+ /* ---------- this cave has V2 file format ---------- */
+ file_version = FILE_VERSION_EM_V2;
+ }
+
+ /* remap elements to internal EMC level format */
for (i = 0; i < 2048; i++)
src[i] = remap_v4[src[i]];
for (i = 2048; i < 2084; i++)
for (i = 2112; i < 2148; i++)
src[i] = src[i - 64];
- goto v3;
+ if (fix_copyright) /* fix "(c)" sign in Emerald Mine II levels */
+ {
+ for (i = 0; i < 2048; i++)
+ if (src[i] == 241)
+ src[i] = 254; /* replace 'Xdecor_1' with 'Xalpha_copyr' */
+ }
}
+ else
+ {
+ /* ---------- this cave has unknown file format ---------- */
- return FALSE; /* unrecognized cave */
-
- v3:
- v4:
- v5:
-
- /* id */
- src[2106] = 255;
- src[2107] = 54;
- src[2108] = 48;
- src[2109] = 48;
-
- /* time */
- i = src[2094] * 10;
- src[2110] = i >> 8;
- src[2111] = i;
+ /* if file has length of old-style level file, print (wrong) magic byte */
+ if (length < 2110)
+ Error(ERR_WARN, "unknown magic byte 0x%02x at position 0x%04x",
+ src[1983], 1983);
- for (i = 2148; i < 2172; i++)
- src[i] = 0;
+ return FILE_VERSION_EM_UNKNOWN;
+ }
- /* ball data */
- src[2159] = 128;
+ if (file_version < FILE_VERSION_EM_V6)
+ {
+ /* id */
+ src[2106] = 255; /* version id: */
+ src[2107] = 54; /* '6' */
+ src[2108] = 48; /* '0' */
+ src[2109] = 48; /* '0' */
+
+ /* time */
+ i = src[2094] * 10;
+ /* stored level time of levels for the V2 player was changed to 50% of the
+ time for the V1 player (original V3 levels already considered this) */
+ if (file_version != FILE_VERSION_EM_V1 &&
+ file_version != FILE_VERSION_EM_V3)
+ i /= 2;
+ src[2110] = i >> 8;
+ src[2111] = i;
+
+ for (i = 2148; i < 2172; i++)
+ src[i] = 0;
+
+ /* ball data */
+ src[2159] = 128;
+ }
- v6:
+ /* ---------- at this stage, the cave data always has V6 format ---------- */
/* fix wheel */
for (i = 0; i < 2048; i++)
if (src[i] == 40)
src[i] = 147;
+#if 0
+
/* fix acid */
for (i = 64; i < 2048; i++)
- if (src[i] == 63)
- src[i - 64] = 101;
+ if (src[i] == 63) /* replace element above 'Xacid_s' ... */
+ src[i - 64] = 101; /* ... with 'Xacid_1' */
+
+#else
+
+#if 1
+ /* fix acid */
+ for (i = 64; i < 2048; i++)
+ if (src[i] == 63) /* replace element above 'Xacid_s' ... */
+ src[i - 64] = 101; /* ... with 'Xacid_1' */
+
+ /* fix acid with no base beneath it (see below for details (*)) */
+ for (i = 64; i < 2048 - 1; i++)
+ {
+ if (file_version <= FILE_VERSION_EM_V2 &&
+ src[i - 64] == 101 && src[i] != 63) /* acid without base */
+ {
+ if (src[i - 1] == 101 || /* remove acid over acid row */
+ src[i + 1] == 101)
+ src[i - 64] = 6; /* replace element above with 'Xblank' */
+ else
+ src[i - 64] = 255; /* replace element above with 'Xfake_acid_1' */
+ }
+ }
+
+#else
+
+ /* fix acid */
+ for (i = 64; i < 2048; i++)
+ {
+ if (src[i] == 63) /* 'Xacid_s' (acid pool, bottom middle) */
+ {
+ if (file_version <= FILE_VERSION_EM_V2 &&
+ i < 2048 - 64 && src[i + 64] == 63)
+ {
+ int obj_left = remap_emerald[src[i - 1]];
+ int obj_right = remap_emerald[src[i + 1]];
+
+ if (obj_left == Xblank || obj_right == Xblank ||
+ obj_left == Xplant || obj_right == Xplant)
+ src[i - 64] = 6; /* replace element above with 'Xblank' */
+ else
+ src[i - 64] = 255; /* replace element above with 'Xfake_acid_1' */
+ }
+ else
+ {
+ src[i - 64] = 101; /* replace element above with 'Xacid_1' */
+ }
+ }
+ }
+#endif
+#endif
/* fix acid in eater 1 */
for (i = 2051; i < 2057; i++)
src[2098] &= 7;
src[src[2098] << 8 | src[2099]] = 128;
- /* ameuba speed */
+ /* amoeba speed */
if ((src[2100] << 8 | src[2101]) > 9999)
{
src[2100] = 39;
src[2168] &= 31;
/* size of v6 cave */
- *length = 2172;
+ length = 2172;
+
+ if (options.debug)
+ printf("::: EM level file version: %d\n", file_version);
- return TRUE;
+ return file_version;
}
/* 2000-07-30T00:26:00Z
* rolls.
* - a compile time option for rolling objects (stone, nut, spring, bomb) only
* in eater.
- * - acid is always deadly even with no base beneath it.
+ * - acid is always deadly even with no base beneath it (this breaks cave 0 in
+ * downunder mine 16)
+ * (*) fixed (see above):
+ * - downunder mine 16, level 0, works again
+ * - downunder mine 11, level 71, corrected (only cosmetically)
*
* so far all below have not broken any caves:
*
* - rolling spring is now turned into regular spring. it appears the emc
* editor only uses the force code for initially moving spring. i will
* follow this in my editor.
+ *
+ * 2006-04-02
+ * - introduced ALLOW_ROLLING_SPRING; if defined, do NOT turn rolling spring
+ * into regular spring, because this breaks at least E.M.C. Mine 3, level 79
+ * (see comment directly above)
*/
static unsigned short remap_emerald[256] =
{
- Xstone, Xstone, Xdiamond, Xdiamond, Xalien, Xalien, Xblank, Xblank,
- Xtank_n, Xtank_e, Xtank_s, Xtank_w, Xtank_gon, Xtank_goe, Xtank_gos, Xtank_gow,
- Xbomb, Xbomb, Xemerald, Xemerald, Xbug_n, Xbug_e, Xbug_s, Xbug_w,
- Xbug_gon, Xbug_goe, Xbug_gos, Xbug_gow, Xdrip_eat, Xdrip_eat, Xdrip_eat, Xdrip_eat,
- Xstone, Xbomb, Xdiamond, Xemerald, Xwonderwall, Xnut, Xnut, Xnut,
- Xwheel, Xeater_n, Xeater_s, Xeater_w, Xeater_e, Xsand_stone, Xblank, Xblank,
- Xblank, Xsand, Xsand, Xsand, Xsand_stone, Xsand_stone, Xsand_stone, Xsand,
- Xstone, Xgrow_ew, Xgrow_ns, Xdynamite_1, Xdynamite_2, Xdynamite_3, Xdynamite_4, Xacid_s,
- Xexit_1, Xexit_2, Xexit_3, Xballoon, Xplant, Xspring, Xspring, Xspring,
- Xspring, Xball_1, Xball_2, Xandroid, Xblank, Xandroid, Xandroid, Xandroid,
- Xandroid, Xandroid, Xandroid, Xandroid, Xandroid, Xblank, Xblank, Xblank,
- Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank,
+ Xstone, Xstone, Xdiamond, Xdiamond,
+ Xalien, Xalien, Xblank, Xblank,
+ Xtank_n, Xtank_e, Xtank_s, Xtank_w,
+ Xtank_gon, Xtank_goe, Xtank_gos, Xtank_gow,
+
+ Xbomb, Xbomb, Xemerald, Xemerald,
+ Xbug_n, Xbug_e, Xbug_s, Xbug_w,
+ Xbug_gon, Xbug_goe, Xbug_gos, Xbug_gow,
+ Xdrip_eat, Xdrip_eat, Xdrip_eat, Xdrip_eat,
+
+ Xstone, Xbomb, Xdiamond, Xemerald,
+ Xwonderwall, Xnut, Xnut, Xnut,
+ Xwheel, Xeater_n, Xeater_s, Xeater_w,
+ Xeater_e, Xsand_stone, Xblank, Xblank,
+
+ Xblank, Xsand, Xsand, Xsand,
+ Xsand_stone, Xsand_stone, Xsand_stone, Xsand,
+ Xstone, Xgrow_ew, Xgrow_ns, Xdynamite_1,
+ Xdynamite_2, Xdynamite_3, Xdynamite_4, Xacid_s,
+
+#ifdef ALLOW_ROLLING_SPRING
+ Xexit_1, Xexit_2, Xexit_3, Xballoon,
+ Xplant, Xspring, Xspring_fall, Xspring_w,
+ Xspring_e, Xball_1, Xball_2, Xandroid,
+ Xblank, Xandroid, Xandroid, Xandroid,
+#else
+ Xexit_1, Xexit_2, Xexit_3, Xballoon,
+ Xplant, Xspring, Xspring, Xspring,
+ Xspring, Xball_1, Xball_2, Xandroid,
+ Xblank, Xandroid, Xandroid, Xandroid,
+#endif
+
+ Xandroid, Xandroid, Xandroid, Xandroid,
+ Xandroid, Xblank, Xblank, Xblank,
+ Xblank, Xblank, Xblank, Xblank,
+ Xblank, Xblank, Xblank, Xblank,
#ifdef BAD_ROLL
- Xblank, Xblank, Xblank, Xspring_force_w, Xspring_force_e, Xacid_1, Xacid_2, Xacid_3,
- Xacid_4, Xacid_5, Xacid_6, Xacid_7, Xacid_8, Xblank, Xblank, Xblank,
- Xblank, Xblank, Xnut_force_w, Xnut_force_e, Xsteel_1, Xblank, Xblank, Xbomb_force_w,
- Xbomb_force_e, Xstone_force_w, Xstone_force_e, Xblank, Xblank, Xblank, Xblank, Xblank,
+ Xblank, Xblank, Xblank, Xspring_force_w,
+ Xspring_force_e, Xacid_1, Xacid_2, Xacid_3,
+ Xacid_4, Xacid_5, Xacid_6, Xacid_7,
+ Xacid_8, Xblank, Xblank, Xblank,
+
+ Xblank, Xblank, Xnut_force_w, Xnut_force_e,
+ Xsteel_1, Xblank, Xblank, Xbomb_force_w,
+ Xbomb_force_e, Xstone_force_w, Xstone_force_e, Xblank,
+ Xblank, Xblank, Xblank, Xblank,
#else
- Xblank, Xblank, Xblank, Xspring, Xspring, Xacid_1, Xacid_2, Xacid_3,
- Xacid_4, Xacid_5, Xacid_6, Xacid_7, Xacid_8, Xblank, Xblank, Xblank,
- Xblank, Xblank, Xnut, Xnut, Xsteel_1, Xblank, Xblank, Xbomb,
- Xbomb, Xstone, Xstone, Xblank, Xblank, Xblank, Xblank, Xblank,
+ Xblank, Xblank, Xblank, Xspring,
+ Xspring, Xacid_1, Xacid_2, Xacid_3,
+ Xacid_4, Xacid_5, Xacid_6, Xacid_7,
+ Xacid_8, Xblank, Xblank, Xblank,
+
+ Xblank, Xblank, Xnut, Xnut,
+ Xsteel_1, Xblank, Xblank, Xbomb,
+ Xbomb, Xstone, Xstone, Xblank,
+ Xblank, Xblank, Xblank, Xblank,
#endif
- Xblank, Xround_wall_1, Xgrass, Xsteel_1, Xwall_1, Xkey_1, Xkey_2, Xkey_3,
- Xkey_4, Xdoor_1, Xdoor_2, Xdoor_3, Xdoor_4, Xdripper, Xfake_door_1, Xfake_door_2,
- Xfake_door_3, Xfake_door_4, Xwonderwall, Xwheel, Xsand, Xacid_nw, Xacid_ne, Xacid_sw,
- Xacid_se, Xfake_blank, Xameuba_1, Xameuba_2, Xameuba_3, Xameuba_4, Xexit, Xalpha_arrow_w,
- Xfake_grass, Xlenses, Xmagnify, Xfake_blank, Xfake_grass, Xswitch, Xswitch, Xblank,
- Xdecor_8, Xdecor_9, Xdecor_10, Xdecor_5, Xalpha_comma, Xalpha_quote, Xalpha_minus, Xdynamite,
- Xsteel_3, Xdecor_6, Xdecor_7, Xsteel_2, Xround_wall_2, Xdecor_2, Xdecor_4, Xdecor_3,
- Xwind_nesw, Xwind_e, Xwind_s, Xwind_w, Xwind_n, Xdirt, Xplant, Xkey_5,
- Xkey_6, Xkey_7, Xkey_8, Xdoor_5, Xdoor_6, Xdoor_7, Xdoor_8, Xbumper,
- Xalpha_a, Xalpha_b, Xalpha_c, Xalpha_d, Xalpha_e, Xalpha_f, Xalpha_g, Xalpha_h,
- Xalpha_i, Xalpha_j, Xalpha_k, Xalpha_l, Xalpha_m, Xalpha_n, Xalpha_o, Xalpha_p,
- Xalpha_q, Xalpha_r, Xalpha_s, Xalpha_t, Xalpha_u, Xalpha_v, Xalpha_w, Xalpha_x,
- Xalpha_y, Xalpha_z, Xalpha_0, Xalpha_1, Xalpha_2, Xalpha_3, Xalpha_4, Xalpha_5,
- Xalpha_6, Xalpha_7, Xalpha_8, Xalpha_9, Xalpha_perio, Xalpha_excla, Xalpha_colon, Xalpha_quest,
- Xalpha_arrow_e, Xdecor_1, Xfake_door_5, Xfake_door_6, Xfake_door_7, Xfake_door_8, Xblank, Xblank,
- Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank,
+ Xblank, Xround_wall_1, Xgrass, Xsteel_1,
+ Xwall_1, Xkey_1, Xkey_2, Xkey_3,
+ Xkey_4, Xdoor_1, Xdoor_2, Xdoor_3,
+ Xdoor_4, Xdripper, Xfake_door_1, Xfake_door_2,
+
+ Xfake_door_3, Xfake_door_4, Xwonderwall, Xwheel,
+ Xsand, Xacid_nw, Xacid_ne, Xacid_sw,
+ Xacid_se, Xfake_blank, Xamoeba_1, Xamoeba_2,
+ Xamoeba_3, Xamoeba_4, Xexit, Xalpha_arrow_w,
+
+ Xfake_grass, Xlenses, Xmagnify, Xfake_blank,
+ Xfake_grass, Xswitch, Xswitch, Xblank,
+ Xdecor_8, Xdecor_9, Xdecor_10, Xdecor_5,
+ Xalpha_comma, Xalpha_quote, Xalpha_minus, Xdynamite,
+
+ Xsteel_3, Xdecor_6, Xdecor_7, Xsteel_2,
+ Xround_wall_2, Xdecor_2, Xdecor_4, Xdecor_3,
+ Xwind_nesw, Xwind_e, Xwind_s, Xwind_w,
+ Xwind_n, Xdirt, Xplant, Xkey_5,
+
+ Xkey_6, Xkey_7, Xkey_8, Xdoor_5,
+ Xdoor_6, Xdoor_7, Xdoor_8, Xbumper,
+ Xalpha_a, Xalpha_b, Xalpha_c, Xalpha_d,
+ Xalpha_e, Xalpha_f, Xalpha_g, Xalpha_h,
+
+ Xalpha_i, Xalpha_j, Xalpha_k, Xalpha_l,
+ Xalpha_m, Xalpha_n, Xalpha_o, Xalpha_p,
+ Xalpha_q, Xalpha_r, Xalpha_s, Xalpha_t,
+ Xalpha_u, Xalpha_v, Xalpha_w, Xalpha_x,
+
+ Xalpha_y, Xalpha_z, Xalpha_0, Xalpha_1,
+ Xalpha_2, Xalpha_3, Xalpha_4, Xalpha_5,
+ Xalpha_6, Xalpha_7, Xalpha_8, Xalpha_9,
+ Xalpha_perio, Xalpha_excla, Xalpha_colon, Xalpha_quest,
+
+ Xalpha_arrow_e, Xdecor_1, Xfake_door_5, Xfake_door_6,
+ Xfake_door_7, Xfake_door_8, Xblank, Xblank,
+ Xblank, Xblank, Xblank, Xblank,
+#if 0
+ Xblank, Xblank, Xblank, Xblank,
+#else
+ /* special elements added to solve compatibility problems */
+ Xblank, Xblank, Xalpha_copyr, Xfake_acid_1
+#endif
};
-void convert_em_level(unsigned char *src)
+static int get_em_element(unsigned short em_element_raw, int file_version)
{
- unsigned int x, y, temp;
+ int em_element = remap_emerald[em_element_raw];
+
+ if (file_version < FILE_VERSION_EM_V5)
+ {
+ /* versions below V5 had no grass, but only sand/dirt */
+ if (em_element == Xgrass)
+ em_element = Xdirt;
+ }
+
+ return em_element;
+}
+void convert_em_level(unsigned char *src, int file_version)
+{
+ static int eater_offset[8] =
+ {
+ 0x800, 0x809, 0x812, 0x81B, 0x840, 0x849, 0x852, 0x85B
+ };
+ int i, x, y, temp;
+
+#if 1
+ lev.time_seconds = src[0x83E] << 8 | src[0x83F];
+ if (lev.time_seconds > 9999)
+ lev.time_seconds = 9999;
+#else
temp = ((src[0x83E] << 8 | src[0x83F]) * 25 + 3) / 4;
if (temp == 0 || temp > 9999)
temp = 9999;
lev.time_initial = temp;
+#endif
+
lev.required_initial = src[0x82F];
- temp = src[0x830] << 8 | src[0x831];
- ply1.x_initial = (temp & 63) + 1;
- ply1.y_initial = (temp >> 6 & 31) + 1;
- temp = src[0x832] << 8 | src[0x833];
- ply2.x_initial = (temp & 63) + 1;
- ply2.y_initial = (temp >> 6 & 31) + 1;
+ for (i = 0; i < 2; i++)
+ {
+ temp = src[0x830 + i * 2] << 8 | src[0x831 + i * 2];
+ ply[i].x_initial = (temp & 63) + 1;
+ ply[i].y_initial = (temp >> 6 & 31) + 1;
+ }
temp = (src[0x834] << 8 | src[0x835]) * 28;
if (temp > 9999)
temp = 9999;
- lev.ameuba_time = temp;
+ lev.amoeba_time = temp;
lev.android_move_time = src[0x874] << 8 | src[0x875];
lev.android_clone_time = src[0x876] << 8 | src[0x877];
lev.slurp_score = src[0x869];
lev.lenses_time = src[0x86A] << 8 | src[0x86B];
- lev.lenses_cnt_initial = 0;
-
lev.magnify_time = src[0x86C] << 8 | src[0x86D];
- lev.magnify_cnt_initial = 0;
-
lev.wheel_time = src[0x838] << 8 | src[0x839];
- lev.wheel_cnt_initial = 0;
- lev.wheel_x_initial = 1;
- lev.wheel_y_initial = 1;
- lev.wind_time = 9999;
lev.wind_cnt_initial = src[0x865] & 15 ? lev.wind_time : 0;
temp = src[0x865];
lev.wind_direction_initial = (temp & 8 ? 0 :
temp & 2 ? 2 :
temp & 4 ? 3 : 0);
- lev.wonderwall_state_initial = 0;
lev.wonderwall_time_initial = src[0x836] << 8 | src[0x837];
- for (x = 0; x < 9; x++)
- lev.eater_array[0][x] = remap_emerald[src[0x800 + x]];
- for (x = 0; x < 9; x++)
- lev.eater_array[1][x] = remap_emerald[src[0x809 + x]];
- for (x = 0; x < 9; x++)
- lev.eater_array[2][x] = remap_emerald[src[0x812 + x]];
- for (x = 0; x < 9; x++)
- lev.eater_array[3][x] = remap_emerald[src[0x81B + x]];
- for (x = 0; x < 9; x++)
- lev.eater_array[4][x] = remap_emerald[src[0x840 + x]];
- for (x = 0; x < 9; x++)
- lev.eater_array[5][x] = remap_emerald[src[0x849 + x]];
- for (x = 0; x < 9; x++)
- lev.eater_array[6][x] = remap_emerald[src[0x852 + x]];
- for (x = 0; x < 9; x++)
- lev.eater_array[7][x] = remap_emerald[src[0x85B + x]];
-
- temp = remap_emerald[src[0x86F]];
+ for (i = 0; i < 8; i++)
+ for (x = 0; x < 9; x++)
+ lev.eater_array[i][x] =
+ get_em_element(src[eater_offset[i] + x], file_version);
+
+ temp = get_em_element(src[0x86F], file_version);
for (y = 0; y < 8; y++)
{
if (src[0x872] & 1)
}
else
{
- lev.ball_array[y][1] = (src[0x873] & 1) ? temp : Xblank; /* north */
- lev.ball_array[y][6] = (src[0x873] & 2) ? temp : Xblank; /* south */
- lev.ball_array[y][3] = (src[0x873] & 4) ? temp : Xblank; /* west */
- lev.ball_array[y][4] = (src[0x873] & 8) ? temp : Xblank; /* east */
+ lev.ball_array[y][1] = (src[0x873] & 1) ? temp : Xblank; /* north */
+ lev.ball_array[y][6] = (src[0x873] & 2) ? temp : Xblank; /* south */
+ lev.ball_array[y][3] = (src[0x873] & 4) ? temp : Xblank; /* west */
+ lev.ball_array[y][4] = (src[0x873] & 8) ? temp : Xblank; /* east */
lev.ball_array[y][7] = (src[0x873] & 16) ? temp : Xblank; /* southeast */
lev.ball_array[y][5] = (src[0x873] & 32) ? temp : Xblank; /* southwest */
lev.ball_array[y][2] = (src[0x873] & 64) ? temp : Xblank; /* northeast */
- lev.ball_array[y][0] = (src[0x873] & 128) ? temp : Xblank;/* northwest */
+ lev.ball_array[y][0] = (src[0x873] & 128)? temp : Xblank; /* northwest */
}
}
- for (temp = 0; temp < TILE_MAX; temp++)
- lev.android_array[temp] = Xblank;
-
temp = src[0x878] << 8 | src[0x879];
if (temp & 1)
{
- lev.android_array[Xemerald] =
- lev.android_array[Xemerald_pause] =
- lev.android_array[Xemerald_fall] =
- lev.android_array[Yemerald_sB] =
- lev.android_array[Yemerald_eB] =
- lev.android_array[Yemerald_wB] = Xemerald;
+ lev.android_array[Xemerald] = Xemerald;
+ lev.android_array[Xemerald_pause] = Xemerald;
+ lev.android_array[Xemerald_fall] = Xemerald;
+ lev.android_array[Yemerald_sB] = Xemerald;
+ lev.android_array[Yemerald_eB] = Xemerald;
+ lev.android_array[Yemerald_wB] = Xemerald;
}
if (temp & 2)
{
- lev.android_array[Xdiamond] =
- lev.android_array[Xdiamond_pause] =
- lev.android_array[Xdiamond_fall] =
- lev.android_array[Ydiamond_sB] =
- lev.android_array[Ydiamond_eB] =
- lev.android_array[Ydiamond_wB] = Xdiamond;
+ lev.android_array[Xdiamond] = Xdiamond;
+ lev.android_array[Xdiamond_pause] = Xdiamond;
+ lev.android_array[Xdiamond_fall] = Xdiamond;
+ lev.android_array[Ydiamond_sB] = Xdiamond;
+ lev.android_array[Ydiamond_eB] = Xdiamond;
+ lev.android_array[Ydiamond_wB] = Xdiamond;
}
if (temp & 4)
{
- lev.android_array[Xstone] =
- lev.android_array[Xstone_pause] =
- lev.android_array[Xstone_fall] =
- lev.android_array[Ystone_sB] =
- lev.android_array[Ystone_eB] =
- lev.android_array[Ystone_wB] = Xstone;
+ lev.android_array[Xstone] = Xstone;
+ lev.android_array[Xstone_pause] = Xstone;
+ lev.android_array[Xstone_fall] = Xstone;
+ lev.android_array[Ystone_sB] = Xstone;
+ lev.android_array[Ystone_eB] = Xstone;
+ lev.android_array[Ystone_wB] = Xstone;
}
if (temp & 8)
{
- lev.android_array[Xbomb] =
- lev.android_array[Xbomb_pause] =
- lev.android_array[Xbomb_fall] =
- lev.android_array[Ybomb_sB] =
- lev.android_array[Ybomb_eB] =
- lev.android_array[Ybomb_wB] = Xbomb;
+ lev.android_array[Xbomb] = Xbomb;
+ lev.android_array[Xbomb_pause] = Xbomb;
+ lev.android_array[Xbomb_fall] = Xbomb;
+ lev.android_array[Ybomb_sB] = Xbomb;
+ lev.android_array[Ybomb_eB] = Xbomb;
+ lev.android_array[Ybomb_wB] = Xbomb;
}
if (temp & 16)
{
- lev.android_array[Xnut] =
- lev.android_array[Xnut_pause] =
- lev.android_array[Xnut_fall] =
- lev.android_array[Ynut_sB] =
- lev.android_array[Ynut_eB] =
- lev.android_array[Ynut_wB] = Xnut;
+ lev.android_array[Xnut] = Xnut;
+ lev.android_array[Xnut_pause] = Xnut;
+ lev.android_array[Xnut_fall] = Xnut;
+ lev.android_array[Ynut_sB] = Xnut;
+ lev.android_array[Ynut_eB] = Xnut;
+ lev.android_array[Ynut_wB] = Xnut;
}
if (temp & 32)
{
- lev.android_array[Xtank_n] =
- lev.android_array[Xtank_gon] =
- lev.android_array[Ytank_nB] =
- lev.android_array[Ytank_n_e] =
- lev.android_array[Ytank_n_w] = Xtank_n;
-
- lev.android_array[Xtank_e] =
- lev.android_array[Xtank_goe] =
- lev.android_array[Ytank_eB] =
- lev.android_array[Ytank_e_s] =
- lev.android_array[Ytank_e_n] = Xtank_e;
-
- lev.android_array[Xtank_s] =
- lev.android_array[Xtank_gos] =
- lev.android_array[Ytank_sB] =
- lev.android_array[Ytank_s_w] =
- lev.android_array[Ytank_s_e] = Xtank_s;
-
- lev.android_array[Xtank_w] =
- lev.android_array[Xtank_gow] =
- lev.android_array[Ytank_wB] =
- lev.android_array[Ytank_w_n] =
- lev.android_array[Ytank_w_s] = Xtank_w;
+ lev.android_array[Xtank_n] = Xtank_n;
+ lev.android_array[Xtank_gon] = Xtank_n;
+ lev.android_array[Ytank_nB] = Xtank_n;
+ lev.android_array[Ytank_n_e] = Xtank_n;
+ lev.android_array[Ytank_n_w] = Xtank_n;
+
+ lev.android_array[Xtank_e] = Xtank_e;
+ lev.android_array[Xtank_goe] = Xtank_e;
+ lev.android_array[Ytank_eB] = Xtank_e;
+ lev.android_array[Ytank_e_s] = Xtank_e;
+ lev.android_array[Ytank_e_n] = Xtank_e;
+
+ lev.android_array[Xtank_s] = Xtank_s;
+ lev.android_array[Xtank_gos] = Xtank_s;
+ lev.android_array[Ytank_sB] = Xtank_s;
+ lev.android_array[Ytank_s_w] = Xtank_s;
+ lev.android_array[Ytank_s_e] = Xtank_s;
+
+ lev.android_array[Xtank_w] = Xtank_w;
+ lev.android_array[Xtank_gow] = Xtank_w;
+ lev.android_array[Ytank_wB] = Xtank_w;
+ lev.android_array[Ytank_w_n] = Xtank_w;
+ lev.android_array[Ytank_w_s] = Xtank_w;
}
if (temp & 64)
{
- lev.android_array[Xeater_n] = lev.android_array[Yeater_nB] = Xeater_n;
- lev.android_array[Xeater_e] = lev.android_array[Yeater_eB] = Xeater_e;
- lev.android_array[Xeater_s] = lev.android_array[Yeater_sB] = Xeater_s;
- lev.android_array[Xeater_w] = lev.android_array[Yeater_wB] = Xeater_w;
- }
+ lev.android_array[Xeater_n] = Xeater_n;
+ lev.android_array[Yeater_nB] = Xeater_n;
- if (temp & 128)
- {
- lev.android_array[Xbug_n] =
- lev.android_array[Xbug_gon] =
- lev.android_array[Ybug_nB] =
- lev.android_array[Ybug_n_e] =
- lev.android_array[Ybug_n_w] = Xbug_gon;
+ lev.android_array[Xeater_e] = Xeater_e;
+ lev.android_array[Yeater_eB] = Xeater_e;
- lev.android_array[Xbug_e] =
- lev.android_array[Xbug_goe] =
- lev.android_array[Ybug_eB] =
- lev.android_array[Ybug_e_s] =
- lev.android_array[Ybug_e_n] = Xbug_goe;
+ lev.android_array[Xeater_s] = Xeater_s;
+ lev.android_array[Yeater_sB] = Xeater_s;
- lev.android_array[Xbug_s] =
- lev.android_array[Xbug_gos] =
- lev.android_array[Ybug_sB] =
- lev.android_array[Ybug_s_w] =
- lev.android_array[Ybug_s_e] = Xbug_gos;
+ lev.android_array[Xeater_w] = Xeater_w;
+ lev.android_array[Yeater_wB] = Xeater_w;
+ }
- lev.android_array[Xbug_w] =
- lev.android_array[Xbug_gow] =
- lev.android_array[Ybug_wB] =
- lev.android_array[Ybug_w_n] =
- lev.android_array[Ybug_w_s] = Xbug_gow;
+ if (temp & 128)
+ {
+ lev.android_array[Xbug_n] = Xbug_gon;
+ lev.android_array[Xbug_gon] = Xbug_gon;
+ lev.android_array[Ybug_nB] = Xbug_gon;
+ lev.android_array[Ybug_n_e] = Xbug_gon;
+ lev.android_array[Ybug_n_w] = Xbug_gon;
+
+ lev.android_array[Xbug_e] = Xbug_goe;
+ lev.android_array[Xbug_goe] = Xbug_goe;
+ lev.android_array[Ybug_eB] = Xbug_goe;
+ lev.android_array[Ybug_e_s] = Xbug_goe;
+ lev.android_array[Ybug_e_n] = Xbug_goe;
+
+ lev.android_array[Xbug_s] = Xbug_gos;
+ lev.android_array[Xbug_gos] = Xbug_gos;
+ lev.android_array[Ybug_sB] = Xbug_gos;
+ lev.android_array[Ybug_s_w] = Xbug_gos;
+ lev.android_array[Ybug_s_e] = Xbug_gos;
+
+ lev.android_array[Xbug_w] = Xbug_gow;
+ lev.android_array[Xbug_gow] = Xbug_gow;
+ lev.android_array[Ybug_wB] = Xbug_gow;
+ lev.android_array[Ybug_w_n] = Xbug_gow;
+ lev.android_array[Ybug_w_s] = Xbug_gow;
}
if (temp & 256)
{
- lev.android_array[Xalien] = lev.android_array[Xalien_pause] =
- lev.android_array[Yalien_nB] = lev.android_array[Yalien_eB] =
- lev.android_array[Yalien_sB] = lev.android_array[Yalien_wB] = Xalien;
+ lev.android_array[Xalien] = Xalien;
+ lev.android_array[Xalien_pause] = Xalien;
+ lev.android_array[Yalien_nB] = Xalien;
+ lev.android_array[Yalien_eB] = Xalien;
+ lev.android_array[Yalien_sB] = Xalien;
+ lev.android_array[Yalien_wB] = Xalien;
}
if (temp & 512)
{
- lev.android_array[Xspring] =
- lev.android_array[Xspring_pause] =
- lev.android_array[Xspring_e] =
- lev.android_array[Yspring_eB] =
- lev.android_array[Yspring_kill_eB] =
- lev.android_array[Xspring_w] =
- lev.android_array[Yspring_wB] =
- lev.android_array[Yspring_kill_wB] =
- lev.android_array[Xspring_fall] =
- lev.android_array[Yspring_sB] = Xspring;
+ lev.android_array[Xspring] = Xspring;
+ lev.android_array[Xspring_pause] = Xspring;
+ lev.android_array[Xspring_e] = Xspring;
+ lev.android_array[Yspring_eB] = Xspring;
+ lev.android_array[Yspring_kill_eB] = Xspring;
+ lev.android_array[Xspring_w] = Xspring;
+ lev.android_array[Yspring_wB] = Xspring;
+ lev.android_array[Yspring_kill_wB] = Xspring;
+ lev.android_array[Xspring_fall] = Xspring;
+ lev.android_array[Yspring_sB] = Xspring;
}
if (temp & 1024)
{
- lev.android_array[Yballoon_nB] =
- lev.android_array[Yballoon_eB] =
- lev.android_array[Yballoon_sB] =
- lev.android_array[Yballoon_wB] =
- lev.android_array[Xballoon] = Xballoon;
+ lev.android_array[Yballoon_nB] = Xballoon;
+ lev.android_array[Yballoon_eB] = Xballoon;
+ lev.android_array[Yballoon_sB] = Xballoon;
+ lev.android_array[Yballoon_wB] = Xballoon;
+ lev.android_array[Xballoon] = Xballoon;
}
if (temp & 2048)
{
- lev.android_array[Xdripper] =
- lev.android_array[XdripperB] =
- lev.android_array[Xameuba_1] =
- lev.android_array[Xameuba_2] =
- lev.android_array[Xameuba_3] =
- lev.android_array[Xameuba_4] =
- lev.android_array[Xameuba_5] =
- lev.android_array[Xameuba_6] =
- lev.android_array[Xameuba_7] =
- lev.android_array[Xameuba_8] = Xdrip_eat;
+ lev.android_array[Xdripper] = Xdrip_eat;
+ lev.android_array[XdripperB] = Xdrip_eat;
+ lev.android_array[Xamoeba_1] = Xdrip_eat;
+ lev.android_array[Xamoeba_2] = Xdrip_eat;
+ lev.android_array[Xamoeba_3] = Xdrip_eat;
+ lev.android_array[Xamoeba_4] = Xdrip_eat;
+ lev.android_array[Xamoeba_5] = Xdrip_eat;
+ lev.android_array[Xamoeba_6] = Xdrip_eat;
+ lev.android_array[Xamoeba_7] = Xdrip_eat;
+ lev.android_array[Xamoeba_8] = Xdrip_eat;
}
if (temp & 4096)
{
- lev.android_array[Xdynamite] = Xdynamite;
+ lev.android_array[Xdynamite] = Xdynamite;
}
for (temp = 1; temp < 2047; temp++)
}
}
- lev.home_initial = 1; /* initial number of players in this level */
-
- ply1.alive_initial = (lev.home_initial >= 1);
- ply2.alive_initial = (lev.home_initial >= 2);
-
/* first fill the complete playfield with the default border element */
for (y = 0; y < HEIGHT; y++)
for (x = 0; x < WIDTH; x++)
temp = 0;
for (y = 0; y < lev.height; y++)
for (x = 0; x < lev.width; x++)
- native_em_level.cave[x + 1][y + 1] = remap_emerald[src[temp++]];
+ native_em_level.cave[x + 1][y + 1] =
+ get_em_element(src[temp++], file_version);
/* at last, set the two players at their positions in the playfield */
- if (ply1.alive_initial)
- native_em_level.cave[ply1.x_initial][ply1.y_initial] = Zplayer;
- if (ply2.alive_initial)
- native_em_level.cave[ply2.x_initial][ply2.y_initial] = Zplayer;
+ /* (native EM[C] levels always have exactly two players in a level) */
+ for (i = 0; i < 2; i++)
+ native_em_level.cave[ply[i].x_initial][ply[i].y_initial] = Zplayer;
+
+ native_em_level.file_version = file_version;
}
void prepare_em_level(void)
{
- unsigned int x, y;
+ int i, x, y;
+ int players_left;
+ boolean team_mode;
/* reset all runtime variables to their initial values */
for (x = 0; x < WIDTH; x++)
Draw[y][x] = Cave[y][x];
+ lev.time_initial = lev.time_seconds;
lev.time = lev.time_initial;
+
lev.required = lev.required_initial;
lev.score = 0;
lev.wheel_x = lev.wheel_x_initial;
lev.wheel_y = lev.wheel_y_initial;
- lev.wind_cnt = lev.wind_cnt_initial;
lev.wind_direction = lev.wind_direction_initial;
+ lev.wind_cnt = lev.wind_cnt_initial;
lev.wonderwall_state = lev.wonderwall_state_initial;
lev.wonderwall_time = lev.wonderwall_time_initial;
+ lev.killed_out_of_time = FALSE;
+
+ /* determine number of players in this level */
+ lev.home_initial = 0;
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ ply[i].exists = 0;
+ ply[i].alive_initial = FALSE;
+
+ if (ply[i].x_initial > 0 && ply[i].y_initial > 0)
+ {
+ ply[i].exists = 1;
+
+ lev.home_initial++;
+ }
+ }
+
+ team_mode = getTeamMode_EM();
+
+ if (!team_mode)
+ lev.home_initial = 1;
+
lev.home = lev.home_initial;
+ players_left = lev.home_initial;
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ if (ply[i].exists)
+ {
+ if (players_left)
+ {
+ ply[i].alive_initial = TRUE;
+ players_left--;
+ }
+ else
+ {
+ int x = ply[i].x_initial;
+ int y = ply[i].y_initial;
+
+ native_em_level.cave[x][y] = Xblank;
+
+ Cave[y][x] = Next[y][x] = Draw[y][x] = Xblank;
+ }
+ }
+ }
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ ply[i].num = i;
+ ply[i].alive = ply[i].alive_initial;
+ ply[i].dynamite = 0;
+ ply[i].dynamite_cnt = 0;
+ ply[i].keys = 0;
+ ply[i].anim = 0;
+ ply[i].oldx = ply[i].x = ply[i].x_initial;
+ ply[i].oldy = ply[i].y = ply[i].y_initial;
+ ply[i].last_move_dir = MV_NONE;
+ ply[i].joy_n = ply[i].joy_e = ply[i].joy_s = ply[i].joy_w = 0;
+ ply[i].joy_snap = ply[i].joy_drop = 0;
+ ply[i].joy_stick = ply[i].joy_spin = 0;
+ }
+
+ game_em.any_player_moving = FALSE;
+ game_em.any_player_snapping = FALSE;
+ game_em.last_moving_player = 0; /* default: first player */
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ game_em.last_player_direction[i] = MV_NONE;
- ply1.num = 0;
- ply1.alive = ply1.alive_initial;
- ply1.dynamite = 0;
- ply1.dynamite_cnt = 0;
- ply1.keys = 0;
- ply1.anim = 0;
- ply1.oldx = ply1.x = ply1.x_initial;
- ply1.oldy = ply1.y = ply1.y_initial;
- ply1.joy_n = ply1.joy_e = ply1.joy_s = ply1.joy_w = ply1.joy_fire = 0;
- ply1.joy_stick = ply1.joy_spin = 0;
-
- ply2.num = 1;
- ply2.alive = ply2.alive_initial;
- ply2.dynamite = 0;
- ply2.dynamite_cnt = 0;
- ply2.keys = 0;
- ply2.anim = 0;
- ply2.oldx = ply2.x = ply2.x_initial;
- ply2.oldy = ply2.y = ply2.y_initial;
- ply2.joy_n = ply2.joy_e = ply2.joy_s = ply2.joy_w = ply2.joy_fire = 0;
- ply2.joy_stick = ply2.joy_spin = 0;
+ lev.exit_x = lev.exit_y = -1; /* kludge for playing player exit sound */
}