for (i = 2112; i < 2148; i++)
src[i] = src[i - 64];
}
+#if 0
+ else if (length >= 2106) /* !!! TEST ONLY: SHOW BROKEN LEVELS !!! */
+#else
else if (length >= 2106 &&
src[1983] == 116)
+#endif
{
/* ---------- this cave has V4 file format ---------- */
file_version = FILE_VERSION_EM_V4;
length = 2172;
#if 1
- printf("::: EM level file version: %d\n", file_version);
+ if (options.debug)
+ printf("::: EM level file version: %d\n", file_version);
#endif
return file_version;
for (x = 0; x < WIDTH; x++)
Draw[y][x] = Cave[y][x];
+#if 1
+ lev.time_initial = lev.time_seconds;
+#else
lev.time_initial = (lev.time_seconds * 50 + 7) / 8;
+#endif
lev.time = lev.time_initial;
lev.required = lev.required_initial;
lev.home = lev.home_initial;
+ lev.killed_out_of_time = FALSE;
+
ply1.num = 0;
ply1.alive = ply1.alive_initial;
ply1.dynamite = 0;