* inconsequential, but no doubt it will break some caves.
*/
-#include "global.h"
-#include "tile.h"
-#include "level.h"
+#include "main_em.h"
static unsigned char remap_v6[256] =
}
}
- num_tape_players = getActivePlayers_EM();
+ num_tape_players = getNumActivePlayers_EM();
if (num_tape_players != -1)
lev.home_initial = MIN(lev.home_initial, num_tape_players);