#include "level.h"
-#if defined(TARGET_X11)
-
static unsigned char remap_v6[256] =
{
/* filter crap for v6 */
src[2098] &= 7;
src[src[2098] << 8 | src[2099]] = 128;
- /* ameuba speed */
+ /* amoeba speed */
if ((src[2100] << 8 | src[2101]) > 9999)
{
src[2100] = 39;
Xblank, Xround_wall_1, Xgrass, Xsteel_1, Xwall_1, Xkey_1, Xkey_2, Xkey_3,
Xkey_4, Xdoor_1, Xdoor_2, Xdoor_3, Xdoor_4, Xdripper, Xfake_door_1, Xfake_door_2,
Xfake_door_3, Xfake_door_4, Xwonderwall, Xwheel, Xsand, Xacid_nw, Xacid_ne, Xacid_sw,
- Xacid_se, Xfake_blank, Xameuba_1, Xameuba_2, Xameuba_3, Xameuba_4, Xexit, Xalpha_arrow_w,
+ Xacid_se, Xfake_blank, Xamoeba_1, Xamoeba_2, Xamoeba_3, Xamoeba_4, Xexit, Xalpha_arrow_w,
Xfake_grass, Xlenses, Xmagnify, Xfake_blank, Xfake_grass, Xswitch, Xswitch, Xblank,
Xdecor_8, Xdecor_9, Xdecor_10, Xdecor_5, Xalpha_comma, Xalpha_quote, Xalpha_minus, Xdynamite,
Xsteel_3, Xdecor_6, Xdecor_7, Xsteel_2, Xround_wall_2, Xdecor_2, Xdecor_4, Xdecor_3,
temp = (src[0x834] << 8 | src[0x835]) * 28;
if (temp > 9999)
temp = 9999;
- lev.ameuba_time = temp;
+ lev.amoeba_time = temp;
lev.android_move_time = src[0x874] << 8 | src[0x875];
lev.android_clone_time = src[0x876] << 8 | src[0x877];
{
lev.android_array[Xdripper] =
lev.android_array[XdripperB] =
- lev.android_array[Xameuba_1] =
- lev.android_array[Xameuba_2] =
- lev.android_array[Xameuba_3] =
- lev.android_array[Xameuba_4] =
- lev.android_array[Xameuba_5] =
- lev.android_array[Xameuba_6] =
- lev.android_array[Xameuba_7] =
- lev.android_array[Xameuba_8] = Xdrip_eat;
+ lev.android_array[Xamoeba_1] =
+ lev.android_array[Xamoeba_2] =
+ lev.android_array[Xamoeba_3] =
+ lev.android_array[Xamoeba_4] =
+ lev.android_array[Xamoeba_5] =
+ lev.android_array[Xamoeba_6] =
+ lev.android_array[Xamoeba_7] =
+ lev.android_array[Xamoeba_8] = Xdrip_eat;
}
if (temp & 4096)
ply2.joy_n = ply2.joy_e = ply2.joy_s = ply2.joy_w = ply2.joy_fire = 0;
ply2.joy_stick = ply2.joy_spin = 0;
}
-
-#endif