int wind_time; /* reset time for wind activity */
int wind_direction; /* wind direction */
+ int num_eater_arrays; /* number of eater data arrays used */
int num_ball_arrays; /* number of ball data arrays used */
boolean testmode; /* flag for test mode */
boolean teamwork; /* flag for two player mode */
boolean infinite; /* flag for infinitely wide cave */
+ boolean infinite_true; /* flag for truely infinitely wide cave */
boolean ball_random; /* flag if ball is random */
boolean ball_active; /* flag if ball is already active */