int num_ball_arrays; /* number of ball data arrays used */
+ boolean testmode; /* test mode */
+ boolean teamwork; /* two player mode */
+ boolean infinite; /* cave is infinitely wide */
+
short eater_array[8][9]; /* eater data */
short ball_array[8][8]; /* ball data */
- short android_array[TILE_MAX]; /* android clone data */
+ short android_array[GAME_TILE_MAX]; /* android clone data */
short cave[CAVE_WIDTH][CAVE_HEIGHT]; /* cave data */
};