graphics.c \
init.c \
input.c \
- main.c \
- sound.c \
synchro_1.c \
synchro_2.c \
synchro_3.c \
- tab_generate.c \
- ulaw_generate.c
+ tab_generate.c
OBJS = cave.o \
convert.o \
graphics.o \
init.o \
input.o \
- main.o \
- sound.o \
synchro_1.o \
synchro_2.o \
synchro_3.o \
- tab_generate.o \
- ulaw_generate.o
+ tab_generate.o
GAME_EM = game_em.a