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added option for magic wall timer of zero for native BD engine
[rocksndiamonds.git]
/
src
/
game_em
/
Makefile
diff --git
a/src/game_em/Makefile
b/src/game_em/Makefile
index 827d51a339744eec6dcb4ab4a45129b0d5917827..d106dd03070bb8d6c36eda606162bd5763985fb8 100644
(file)
--- a/
src/game_em/Makefile
+++ b/
src/game_em/Makefile
@@
-60,6
+60,9
@@
clean:
depend:
for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
+depend-clean:
+ $(RM) .depend
+
ifeq (.depend,$(wildcard .depend))
include .depend
endif