added support for amoeba settings in BD engine to level editor
[rocksndiamonds.git] / src / game_em / Makefile
index 827d51a339744eec6dcb4ab4a45129b0d5917827..d106dd03070bb8d6c36eda606162bd5763985fb8 100644 (file)
@@ -60,6 +60,9 @@ clean:
 depend:
        for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
 
+depend-clean:
+       $(RM) .depend
+
 ifeq (.depend,$(wildcard .depend))
 include .depend
 endif