added pushed objects going into acid (with compile time option)
[rocksndiamonds.git] / src / game_em / Makefile
index bab28b8a7a825972a06e61ba7c9a5663e4a6f667..c8080a514f1328192af6172c0afd1a67ae9c0d76 100644 (file)
@@ -21,26 +21,16 @@ SRCS =      cave.c          \
        graphics.c      \
        init.c          \
        input.c         \
-       main.c          \
-       sound.c         \
-       synchro_1.c     \
-       synchro_2.c     \
-       synchro_3.c     \
-       tab_generate.c  \
-       ulaw_generate.c
+       logic.c         \
+       reademc.c
 
 OBJS = cave.o          \
        convert.o       \
        graphics.o      \
        init.o          \
        input.o         \
-       main.o          \
-       sound.o         \
-       synchro_1.o     \
-       synchro_2.o     \
-       synchro_3.o     \
-       tab_generate.o  \
-       ulaw_generate.o
+       logic.o         \
+       reademc.o
 
 GAME_EM = game_em.a