convert.c \
graphics.c \
init.c \
- input.c \
- synchro_1.c \
- synchro_2.c \
- synchro_3.c \
- tab_generate.c
+ game.c \
+ logic.c \
+ reademc.c
OBJS = cave.o \
convert.o \
graphics.o \
init.o \
- input.o \
- synchro_1.o \
- synchro_2.o \
- synchro_3.o \
- tab_generate.o
+ game.o \
+ logic.o \
+ reademc.o
GAME_EM = game_em.a