added random generator functions (from glib)
[rocksndiamonds.git] / src / game_bd / main_bd.h
index 1018cb23bc50a68fdb553625b74166e20e42dffd..5ae28e200c9d89ebc84af197e2790f77bafa4ac4 100644 (file)
@@ -39,6 +39,7 @@
 #include "bd_gameplay.h"
 #include "bd_c64import.h"
 #include "bd_graphics.h"
+#include "bd_random.h"
 #include "bd_sound.h"
 
 
@@ -48,6 +49,8 @@
 
 /* screen sizes and positions for BD engine */
 
+#define TILESIZE               32
+
 extern int                     TILESIZE_VAR;
 
 #define TILEX                  TILESIZE_VAR