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moved color handling functions to separate source files for BD engine
[rocksndiamonds.git]
/
src
/
game_bd
/
main_bd.h
diff --git
a/src/game_bd/main_bd.h
b/src/game_bd/main_bd.h
index d5ffd8e567b58642f9db2cbd9ef7588de51534bb..08630d695a85e16fd10dd0465717c1995e56b23d 100644
(file)
--- a/
src/game_bd/main_bd.h
+++ b/
src/game_bd/main_bd.h
@@
-39,6
+39,7
@@
#include "bd_gameplay.h"
#include "bd_c64import.h"
#include "bd_graphics.h"
+#include "bd_colors.h"
#include "bd_random.h"
#include "bd_sound.h"