(setup.bd_up_down_graphics == STATE_AUTO && !use_native_bd_graphics_engine()));
}
-// check if skipping falling sounds selected in setup menu
-boolean skip_bd_falling_sounds(void)
+// check if element falling sounds selected in setup menu
+boolean use_bd_falling_sounds(void)
{
- return ((setup.bd_skip_falling_sounds == STATE_TRUE) ||
- (setup.bd_skip_falling_sounds == STATE_AUTO && !game.use_native_bd_sound_engine));
+ return ((setup.bd_falling_sounds == STATE_TRUE) ||
+ (setup.bd_falling_sounds == STATE_AUTO && game.use_native_bd_sound_engine));
}
Bitmap **GetTitleScreenBitmaps_BD(void)