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added saving native BDCFF file with cheat code ":save-native-level"
[rocksndiamonds.git]
/
src
/
game_bd
/
main_bd.c
diff --git
a/src/game_bd/main_bd.c
b/src/game_bd/main_bd.c
index 0ffea6be348c4b3fecfb6e34d2b39ddcf79e7775..3cda1ac5cea5655f2ddcc84a4b95a2f83bbf04ec 100644
(file)
--- a/
src/game_bd/main_bd.c
+++ b/
src/game_bd/main_bd.c
@@
-154,6
+154,11
@@
boolean LoadNativeLevel_BD(char *filename, int level_pos, boolean level_info_onl
return TRUE;
}
+boolean SaveNativeLevel_BD(char *filename)
+{
+ return gd_caveset_save_to_file(filename);
+}
+
// ============================================================================
// game engine functions