// graphics functions
// ============================================================================
+// check if native BD graphics engine requested in custom graphics configuration
+boolean use_native_bd_graphics_engine(void)
+{
+ return game.use_native_bd_graphics_engine;
+}
+
+// check if smooth game element movements selected in setup menu
+boolean use_bd_smooth_movements(void)
+{
+ return ((setup.bd_smooth_movements == TRUE) ||
+ (setup.bd_smooth_movements == AUTO && !use_native_bd_graphics_engine()));
+}
+
+// check if player pushing graphics selected in setup menu
+boolean use_bd_pushing_graphics(void)
+{
+ return ((setup.bd_pushing_graphics == TRUE) ||
+ (setup.bd_pushing_graphics == AUTO && !use_native_bd_graphics_engine()));
+}
+
Bitmap **GetTitleScreenBitmaps_BD(void)
{
Bitmap **title_screen_bitmaps = gd_get_title_screen_bitmaps();