replaced glib function calls to g_ascii_strup()
[rocksndiamonds.git] / src / game_bd / import_bd.h
index ef2fbd848507eaa11d16c25a4ff0c9677f861668..b53372d2af0c57acb767f2b3402f2f35adb5ff8b 100644 (file)
 // functions and definitions exported from main program to game_bd
 // ============================================================================
 
+void InitGraphicInfo_BD(void);
+
 void PlayLevelSound_BD(int, int, int, int);
 void StopSound_BD(int, int);
 boolean isSoundPlaying_BD(int, int);
 
+void BackToFront(void);
+
 byte *TapePlayAction_BD(void);
+byte *TapeCorrectAction_BD(byte *);
 boolean TapeIsPlaying_ReplayBD(void);
 
 #endif // IMPORT_BD_H