#ifndef IMPORT_BD_H
#define IMPORT_BD_H
+// ============================================================================
+// functions and definitions imported from main program to game_bd
+// ============================================================================
+
#include "../libgame/libgame.h"
#include "../game.h"
#include "export_bd.h"
-// ============================================================================
-// functions and definitions exported from main program to game_bd
-// ============================================================================
+// ----------------------------------------------------------------------------
+// imported functions
+// ----------------------------------------------------------------------------
+
+void InitGraphicInfo_BD(void);
void PlayLevelSound_BD(int, int, int, int);
void StopSound_BD(int, int);
boolean isSoundPlaying_BD(int, int);
+void BackToFront(void);
+
+byte *TapePlayAction_BD(void);
+byte *TapeCorrectAction_BD(byte *);
+boolean TapeIsPlaying_ReplayBD(void);
+
+boolean isLevelEditorTestGame(void);
+
#endif // IMPORT_BD_H