#ifndef IMPORT_BD_H
#define IMPORT_BD_H
+// ============================================================================
+// functions and definitions imported from main program to game_bd
+// ============================================================================
+
#include "../libgame/libgame.h"
#include "../game.h"
#include "export_bd.h"
-// ============================================================================
-// functions and definitions exported from main program to game_bd
-// ============================================================================
+// ----------------------------------------------------------------------------
+// imported functions
+// ----------------------------------------------------------------------------
void InitGraphicInfo_BD(void);
byte *TapeCorrectAction_BD(byte *);
boolean TapeIsPlaying_ReplayBD(void);
+boolean isLevelEditorTestGame(void);
+
#endif // IMPORT_BD_H