// ----------------------------------------------------------------------------
void InitGraphicInfo_BD(void);
+boolean CheckSingleStepMode_BD(boolean, boolean, boolean);
void PlayLevelSound_BD(int, int, int, int);
void StopSound_BD(int, int);
byte *TapeCorrectAction_BD(byte *);
boolean TapeIsPlaying_ReplayBD(void);
-char *getCurrentLevelsetName(void);
+boolean isLevelEditorFastStart(void);
#endif // IMPORT_BD_H