added engine and graphics initialization functions for native BD engine
[rocksndiamonds.git] / src / game_bd / import_bd.h
index cccee3a4ca1da720916fe669ecb009ca484e497f..04260e132008db4cc0e4732586a12f9f925aad20 100644 (file)
 // functions and definitions exported from main program to game_bd
 // ============================================================================
 
+void InitGraphicInfo_BD(void);
+
 void PlayLevelSound_BD(int, int, int, int);
 void StopSound_BD(int, int);
 boolean isSoundPlaying_BD(int, int);
 
+byte *TapePlayAction_BD(void);
+boolean TapeIsPlaying_ReplayBD(void);
+
 #endif // IMPORT_BD_H