added game engine support for playing native Boulder Dash levels
[rocksndiamonds.git] / src / game_bd / export_bd.h
index 7c12293076a2b7c13d4f50b89e7becf382e0a2e7..a56e948bf282dd3566bf2bfe8db0034a9118d347 100644 (file)
@@ -88,6 +88,10 @@ int map_action_RND_to_BD(int);
 int map_action_BD_to_RND(int);
 
 boolean checkGameRunning_BD(void);
+boolean checkGamePlaying_BD(void);
+boolean checkBonusTime_BD(void);
+int getFramesPerSecond_BD(void);
+int getTimeLeft_BD(void);
 
 void InitGfxBuffers_BD(void);
 
@@ -96,5 +100,11 @@ void setLevelInfoToDefaults_BD(void);
 boolean LoadNativeLevel_BD(char *, int, boolean);
 
 unsigned int InitEngineRandom_BD(int);
+void InitGameEngine_BD(void);
+void GameActions_BD(byte[MAX_PLAYERS]);
+void CoverScreen_BD(void);
+
+void BlitScreenToBitmap_BD(Bitmap *);
+void RedrawPlayfield_BD(boolean);
 
 #endif // EXPORT_BD_H