added game engine support for playing native Boulder Dash levels
[rocksndiamonds.git] / src / game_bd / export_bd.h
index 3b9e704c6099860251a724690878688095d1470c..a56e948bf282dd3566bf2bfe8db0034a9118d347 100644 (file)
@@ -88,6 +88,10 @@ int map_action_RND_to_BD(int);
 int map_action_BD_to_RND(int);
 
 boolean checkGameRunning_BD(void);
+boolean checkGamePlaying_BD(void);
+boolean checkBonusTime_BD(void);
+int getFramesPerSecond_BD(void);
+int getTimeLeft_BD(void);
 
 void InitGfxBuffers_BD(void);
 
@@ -96,6 +100,8 @@ void setLevelInfoToDefaults_BD(void);
 boolean LoadNativeLevel_BD(char *, int, boolean);
 
 unsigned int InitEngineRandom_BD(int);
+void InitGameEngine_BD(void);
+void GameActions_BD(byte[MAX_PLAYERS]);
 void CoverScreen_BD(void);
 
 void BlitScreenToBitmap_BD(Bitmap *);