added random number initialization function for native BD engine
[rocksndiamonds.git] / src / game_bd / export_bd.h
index deb7d692d2786251517cfb4fdb643a731ce4a496..7c12293076a2b7c13d4f50b89e7becf382e0a2e7 100644 (file)
@@ -95,4 +95,6 @@ void setLevelInfoToDefaults_BD_Ext(int, int);
 void setLevelInfoToDefaults_BD(void);
 boolean LoadNativeLevel_BD(char *, int, boolean);
 
+unsigned int InitEngineRandom_BD(int);
+
 #endif // EXPORT_BD_H