added setup option to always play native BD caves with random colors
[rocksndiamonds.git] / src / game_bd / export_bd.h
index 52d367bb599751b842f3fde94b29298f8f502a72..688d506ef9072309a2c8537c18687dd8e2876ed3 100644 (file)
@@ -65,6 +65,9 @@ struct GraphicInfo_BD
   Bitmap *bitmap;
   int src_x, src_y;
   int width, height;
+
+  int graphic;
+  int frame;
 };
 
 struct EngineSnapshotInfo_BD
@@ -108,6 +111,8 @@ Bitmap *GetPreviewTileBitmap_BD(Bitmap *);
 unsigned int InitEngineRandom_BD(int);
 void InitGameEngine_BD(void);
 void GameActions_BD(byte[MAX_PLAYERS]);
+
+Bitmap **GetTitleScreenBitmaps_BD(void);
 void CoverScreen_BD(void);
 
 void BlitScreenToBitmap_BD(Bitmap *);