added separate 3-state type values for "true" and "false" states
[rocksndiamonds.git] / src / game_bd / export_bd.h
index 690481a26b801121cd80a5a89215886d850781c1..60e70c2046316f57531c87d916e773697e0cf47d 100644 (file)
@@ -115,6 +115,8 @@ void GameActions_BD(byte[MAX_PLAYERS]);
 boolean use_native_bd_graphics_engine(void);
 boolean use_bd_smooth_movements(void);
 boolean use_bd_pushing_graphics(void);
+boolean use_bd_up_down_graphics(void);
+boolean skip_bd_falling_sounds(void);
 
 Bitmap **GetTitleScreenBitmaps_BD(void);
 void CoverScreen_BD(void);