added screen redraw function for native BD engine
[rocksndiamonds.git] / src / game_bd / export_bd.h
index deb7d692d2786251517cfb4fdb643a731ce4a496..3b9e704c6099860251a724690878688095d1470c 100644 (file)
@@ -95,4 +95,10 @@ void setLevelInfoToDefaults_BD_Ext(int, int);
 void setLevelInfoToDefaults_BD(void);
 boolean LoadNativeLevel_BD(char *, int, boolean);
 
+unsigned int InitEngineRandom_BD(int);
+void CoverScreen_BD(void);
+
+void BlitScreenToBitmap_BD(Bitmap *);
+void RedrawPlayfield_BD(boolean);
+
 #endif // EXPORT_BD_H